Death Stranding Director's Cut KojimaDeath Stranding Director's Cut Kojima

Death Stranding Director’s Cut raised quite a few eyebrows when it was announced during Geoff Keighley’s Summer Games Fest stream. After all, isn’t Death Stranding already pure Kojima? What more could the veteran video game creator want to include in a re-release? Well, as it turns out, the Director’s Cut is getting a lot of additional content, including new gadgets, new combat encounters, and even new story chapters.

But Hideo Kojima isn’t a huge fan of calling the project a ‘Director’s Cut’. The auteur has taken to Twitter to explain his stance, and the posts make for some interesting commentary. He writes: “A director’s cut in a movie is an additional edit to a shortened version that was either released reluctantly because the director did not have the right to edit it, or because the running time had to be shortened.”

“In the game, it is not what was cut, but what was additionally produced that was included. Delector’s Plus? So, in my opinion, I don’t like to call “director’s cut”.

In other words, Kojima thinks that the term ‘Director’s Cut’ has certain expectations attached to it — expectations that don’t necessarily match what you’ll find in this new version of Death Stranding. What we’re getting isn’t Kojima’s original vision or anything like that — it’s just a bigger, better version of Death Stranding, that includes all kinds of stuff that the team has been working on since its release in 2019.

It’s worth noting that Ghost of Tsushima: Director’s Cut is also a thing, so ‘Director’s Cut’ could be a Sony initiative that Kojima has to go along with. Could The Last of Us: Part II – Director’s Cut be next? At this point, we wouldn’t be surprised.