Tag: consoles
Activision Is Making More Money On PC Than Consoles For the First Time
Activision’s latest financial report marks the third quarter in a row that PC outsold console, and there’s reason to believe the trend will continue throughout 2023. Activision attributes its 74% increase in PC revenue since this time last year to the success of Call of Duty and Overwatch 2, but it also specifically highlights higher revenues for WoW: Dragonflight and Diablo Immortal (two games that aren’t on console). Blizzard is currently the largest factor in the PC’s growth within Activision. While Blizzard games are only making about half as much as Call of Duty, 72% of that revenue is on PC and just 8% is on console. Call of Duty’s revenue is more evenly split: 59% console, 26% PC, and 15% mobile. Blizzard’s console audience could grow significantly when Diablo 4 launches in June simultaneously on PC and consoles (a first for the series).
Zoom out on Activision’s numbers, and you can see the PC is gaining ground in Activision’s yearly reports, too. Last year, the company recorded the smallest gap between console and PC revenue in recent history: just $100 million. That’s several hundred million less than 2021, 2020, 2019, 2018, and 2017. If the year goes on like this, 2023 could be the year that the PC becomes Activision’s second-biggest platform behind mobile (Candy Crush continues to crush).
Read more of this story at Slashdot.
The best handheld gaming consoles of 2023
The Nintendo Switch has dominated the conversation around handheld gaming consoles for several years now thanks to its innovative hybrid design, relatively accessible price point, and monumental, still-growing lineup of games. (Who needs horsepower, anyway?) It’s now one of the bestselling consoles of all time — but it’s not the only handheld worth buying these days.
After dozens of hours of hands-on testing, our favorite handheld consoles include the glitzy Nintendo Switch – OLED Model ($349.99), the compact Nintendo Switch Lite ($199.99), the slick Valve Steam Deck (starting at $399), and the delightfully nostalgic Analogue Pocket ($219.99). These are four unmistakably different systems in terms of their overall designs, features, and/or use cases, but they all excel at making great games playable on a portable level, and offer solid specs for the money.
Here’s a more intensive breakdown of each console to help you figure out which one’s best for you — whether you’re hunting for a portable PC setup, sitting on a pile of old Game Boy cartridges, or just desperate to play The Legend of Zelda: Tears of the Kingdom on the best system available.
Activision is making more money on PC than consoles for the first time, and the gap is widening
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Scalpers are struggling to sell PlayStation 5 consoles as supplies return to normal
Getting a PlayStation 5 for its suggested retail price was a near impossibility in 2020 and 2021. Scalpers and scalping companies unapologetically bought the consoles in their thousands to sell at massively marked-up prices. Retailers tried some innovative and sometimes effective ways to stop the practice, but it made little…
Ubisoft+ Multi Access now available on Xbox consoles
Today, Ubisoft has announced its subscription service, Ubisoft+, is now available on Xbox consoles through the multi-platform model, Ubisoft+ Multi Access.
Ubisoft+ Multi Access provides the ability to play across multiple platforms with a single subscription, including PC through Ubisoft Connect, Amazon Lunaa, and now Xbox.
Ubisoft+ features a growing library of titles from the company, including the latest releases on day one, DLC, and classic games. You also receive 10% off on any in-game currency purchases once you become a subscriber.
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Final Fantasy Pixel Remaster Collection Is Coming To Consoles On April 19
Square Enix has announced that the Final Fantasy Pixel Remaster series will be released for PS4 and Nintendo Switch on April 19.
The Final Fantasy Pixel Remaster series contains remastered versions of the first six Final Fantasy games. Updates include rearranged soundtracks with original composer Nobuo Uematsu at the helm, modernized UI, auto-battle functions, and more.
For the console release, players can switch between the original and rearranged soundtracks and if they’d like to explore the map, turn off random encounters. There are also boost features that speed up the amount of experience accumulated for faster and easier runs, and players can gain up to four times the amount of experience with adjusted settings.