Tag: ea
EA Sports’ Madden NFL 24 Officially Predicts Super Bowl 58 Winner
Saubi Arabia buying up EA shares is a bigger deal than you think
Saudi Arabia’s Public Investment Fund has increased the number of EA shares it owns by roughly 55%. This is the latest in an ongoing streak of international investment by the nation’s wealth fund, which has been throwing more and more money at both the Western and Eastern games industry for years now.
This information was first reported on by Seeking Alpha, which discovered that the national fund had purchased a significant number of additional shares in EA in the final quarter of 2022. The fund now owns 24.81 million EA shares. As EA currently has 276 million outstanding shares as of May this year, Saudi Arabia is inching closer to a 10% ownership of the company.
When it comes to the Saudi Public Investment Fund, the money keeps on coming. As of April, the country had invested upwards of $38 billion dollars in the industry according to Bloomberg, spread across investment in studios, esports, and other miscellaneous projects. This includes many studios you’ll likely know – including Capcom, and SNK! The latter of which has over 96% of its shares owned by Saudi Arabia, a fact which the studio believes will not affect on the games it makes.
Immortals of Aveum takes inspiration from God of War, BioShock, Doom, and more, says EA studio head
Bret Robbins has been around the video games industry for a while. As the founder of EA’s new Ascendant Studios – and the boss overseeing experimental the magic-powered first-person shooter, Immortals of Aveum – he brings a lot of experience to the table. He’s done his time on Call of Duty over at Sledgehammer Studios, and he was the creative director of Dead Space. He knows how to make a big, bombastic triple-A game that gets attention. And now, he’s about to do it all over again.
“I feel like because I had an opportunity to start with a blank page and sort of do whatever I wanted to, I wanted to do everything,” he laughs. “And so, for Immortals of Aveum, there is a bit of just taking a lot of different influences and putting it into a blender and then seeing what comes out.” Robbins had the benefit of taking ‘about four months’ to himself to shape the story, the world, the feel of the combat, and the core shape of the game before bringing it to his team, and in that formative period, the very heart of Immortals of Aveum began to form.
In this early period, Robbins looked to a lot of the science fiction and fantasy that’s inspired him throughout his life and career, and drew on some of the projects he’s worked on, too. “I’ve been a fan of fantasy and science fiction my whole life, and I’ve been in games for a long time now, too!” he notes. The pillars of the world, how magic was going to work, the players’ main abilities, and the option of being able to combo those together using magic – per Robbins, that all came to the surface in those integral first few months.
Key takeaways from Electronic Arts’ (EA) Q4 earnings report
Shares of Electronic Arts Inc. (NASDAQ: EA) were down 1% on Wednesday. The stock has gained 9% over the past three months. The company delivered mixed results for the fourth […]
The post Key takeaways from Electronic Arts’ (EA) Q4 earnings report first appeared on AlphaStreet.
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EA Earnings: Highlights of Electronic Arts’ Q4 2023 results
Video game publisher Electronic Arts (NASDAQ: EA) on Tuesday announced financial results for the fourth quarter. The company also provided guidance for the first quarter of 2024. For the fourth […]
The post EA Earnings: Highlights of Electronic Arts’ Q4 2023 results first appeared on AlphaStreet.