Tag: gearbox
Risk Of Rain is now owned by Gearbox, but its developers remain independent
The Risk Of Rain intellectual property and both Risk Of Rain and Risk Of Rain 2 are now owned by Gearbox. Gearbox were previously the publisher of Risk Of Rain 2 and say they are “eager to prove ourselves as worthy custodians” of the series. They bought the IP from original developers Hopoo Games, who say they won’t be doing any more work on the series.
Volition will “become part of Gearbox” after critical reception to Saints Row
This year’s Saints Row reboot met financial expectations, according to the interim report of mega-publisher Embracer. The same can’t be said of the critical response, however, so developers Volition “will transition to become part of Gearbox.”
Gearbox Fully Acquires Risk of Rain Franchise
Saints Row developer is being shifted to Gearbox following tepid launch
Gearbox Studios on using performance capture in New Tales from the Borderlands
Half-Life Doom mod is a brutal follow up to Gearbox FPS Opposing Force
A new Half-Life based Doom mod offers a brutal, bloody, and fast-paced follow up to Opposing Force, the 1999 FPS from Gearbox and Valve which follows Adrian Shephard as he attempts to clean up the mess created by Gordon Freeman and G-Man inside the Black Mesa lab.
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Duke Nukem Forever “remaster” restores Gearbox FPS to original glory
Duke Nukem Forever, the infamous Gearbox and 3D Realms FPS which spent 13 years in development hell, has been enhanced and “remastered” via an ambitious new mod that aims to bring the distant cousin of Doom and Quake closer to the original style of a 90s shooter.
New Tales From The Borderlands won’t be episodic, says Gearbox
Back in the mists of time of 2014, the original Tales From The Borderlands followed the classic Telltale episodic template, with a new chapter dropping every three or four months. Gearbox Software’s upcoming New Tales From The Borderlands, however, is going to be doing things a bit differently. As our PAX West team found out over the weekend, NuTales will still be split up into an episodic-style chapter structure, according to director of production James Lopez, but you won’t have to wait several months before you can play them altogether.