David Gaider says making mythological musical Stray Gods was “a little bit more complicated” than expected
What can I say? I love games that have a bit of a sing-song. I’ve enjoyed the pop platforming of Sayonara Wild Hearts, the DIY DJ-ing in Fuser, the grungy game-meets-album Teenage Blob, and the recently released fist-pumping robot-thrashing Hi-Fi Rush just to name some from the top of my noggin’.
Music is a definitely big part of these games, but Stray Gods: A Roleplaying Musical has set itself on a different kind of musical path, in that it’s actually a musical. I’m talking like a full-on ballad-belter, curtain-caller, exit-stage-left-er musical. And get this: it’s also a modern retelling of the mythos behind the Greek Gods. It feels like my inner theatre kid has chugged ten Red Bulls and is waiting for her cue to burst out.