Tag: reimagining
Hyper Light Breaker creator on reimagining the series as a 3D roguelike: ‘I don’t think that you could really release Drifter today and get the same sort of success’
Children Of The Corn Review – More Reimagining Than Remake
I will admit: I didn’t have high hopes for the newest Children of the Corn film, an apparent remake of the 1984 classic horror film. Based on the Stephen King short story of the same name, the new film is directed by Kurt Wimmer (2015’s Point Break). Despite the fact that it premiered at a Florida film festival in 2020, it wasn’t picked up for release until 2023. But the new take on Children of the Corn turned out to be a surprisingly satisfying slasher.
The film opens in a Rylstone, Nebraska, orphanage. Eden, a young charge, greets another kid who wanders out of a cornfield. He picks up a big knife off a table, goes inside, and starts killing the adults. When even the authorities can’t stop him, they come in with a cow tranquilizer and gas everyone inside. Eden is the only survivor of the slaughter, having wandered into the corn, where she spent nearly a week before the authorities found her. She’s then “adopted” by the town pastor.
Sometime later, the surviving adults meet to discuss an offer from “big corn” to grow GMO corn, loaded with pesticides and other chemicals that ruin their crops. From there, the town has no choice but to take part in a subsidy to not grow corn. When the kids’ opinions on the matter are rejected, some of the older teens plan a public shaming, invite a journalist to town, and plan on holding a sham “trial.” The journalist doesn’t arrive, and when the older teens arrive, Eden has already killed some of the adults. The rest are imprisoned, only to be gassed like earlier, and transferred to a pit in the cornfields, where they are buried alive. Things only get wilder from there.
Half-Life 2 reimagining Raising The Bar: Redux releases its next chapter soon
Sometimes, I like to daydream about what games could have been like if they’d taken another direction during development. Raising The Bar: Redux is exactly that, a reimagining of Half-Life 2 as though Valve never dropped their original concepts for the sci-fi shooter sequel. The next instalment in the modding project to bring that abandoned game to life, Division 2, is releasing soon. You can watch the fairly hefty trailer for Raising The Bar: Redux: Division 2 below.
Crisis Core: Final Fantasy 7 Reunion is a vital reimagining in the revered saga
Expressive visuals and refined combat bring the 2007 game back to life
The Witcher remake will be an open world ‘reimagining’ of the original
Multiplayer Co-Op Saves Get A Brilliant Reimagining With Grounded’s Shared Worlds System
Playing online games with friends can be a frustrating experience. If the game is hosted on a server, you have to depend on that server being up and stable. If the game is hosted peer-to-peer, the host might have to be actively playing the game, or have a machine in their home they can use to host a server. Obsidian’s Grounded, however, has found a genius way around all of this–and it’s something other developers should look to replicate where possible.
WARNING: There is a close-up picture of one of the insects from Grounded, but we’ve left out any pictures of spiders.
Grounded recently hit 1.0 after spending a good amount of time in early access, and what Obsidian gave us is one of its most polished games ever. The core conceit is simple: Take the movie Honey I Shrunk the Kids and make it a survival game. You drop as one of four kids into a world where the grass is as big as trees, and the trees as big as skyscrapers. This game can be played with up to four players, and it’s meant to be a persistent world that anyone can log into at any time. Grounded is on Game Pass, so there’s no extra buy-in to get started, and no servers for the developer or publisher to eventually shut down since it’s peer-to-peer.
Resident Evil 4 isn’t just a remake, it’s a visceral reimagining
About three years after I graduated, I returned to the city where I went to University. Immediately after arriving, I embarked on an early-evening pilgrimage of sorts, my only goal to wander once familiar paths in an attempt to capture a spark of the life I no longer lived. As I ambled past houses that used to be homes, local haunts and darkened lecture halls, it was the differences that stood out the most. Pubs with names I didn’t recognise. Shops in locations that were more convenient than the ones I used to rely upon. Huge buildings that had seemingly sprung out of deserted scrubland. The city felt intimate yet alien. I was both a stranger and a local, a foreigner in a place I’d once adored.
I was thinking about this experience a lot when I was invited to play a short hands-on demo of Capcom’s upcoming Resident Evil 4 remake. Here is a remake of my favourite game ever made, a title I have replayed countless times in the 17 years since its original debut, and all I can do is think about the little things. Tiny alterations that feel much larger when surrounded by something so immediately recognisable. This was the same Resident Evil 4 I’ve always known, but one that feels bigger, better and more dynamic. I left my session excited to play more, cautiously optimistic that Capcom may be in the process of crafting their best remake to date.
Alone In The Dark Is A Modern Reimagining Of A Survival Horror Classic
Alone In The Dark returns to Derceto Manor in new reimagining of the 90s horror classic
Surprise! Survival horror series Alone In The Dark returns – again! This time it’s a reimagining of the original 1992 game, where you’ll delve into Derceto Manor as returning characters Emily Hartwood and Edward Carnby in an attempt to figure out what’s happened to Hartwood’s missing uncle. As you’d expect, it does not go terribly well. But hey, it looks like it makes for a pretty good time.