Tag: remake
If FF7 Remake is about saving the original from being an uncool ‘dad game’, what does that say about the modern day remake machine?
My excitement for Final Fantasy VII Rebirth went into overdrive this week. Not only did we get 20 more minutes of its gorgeous open worlds, mini-games and story nuggets to gawp over this week thanks to Sony’s dedicated State Of Play stream for it, but the internet has also been awash with previews, interviews and all sorts of other Final Fantasy-shaped goodies. Honestly, it’s like a second Christmas for me over here at the moment, it’s great.
But one thing that really stuck out to me this week was a comment made by series producer Yoshinori Kitase in an interview with our friends at Eurogamer. When they asked him why remake Final Fantasy 7 at all, his response hit me much harder than I was expecting. He said that the original FF7 is “probably going to be always that game my dad played, and I don’t want it to be that.” Aside from making me crumble to dust with irrelevancy, this really got me thinking about older games, the way we play them now, and just what role remakes and remasters have in today’s PC gaming landscape. So come and feel incredibly old with me as I try and get my (very jumbled and loosely-related) thoughts in order.
Don’t expect a Final Fantasy 8 remake after FF7 Remake, director suggests – it’s simply too much work
The director of Final Fantasy 8 has shot down hopes that the next numbered Final Fantasy might see a remake once the Final Fantasy 7 Remake trilogy comes to its conclusion. The reason? Simply that it’s a lot of damn work.
Amperesand raises $12.5M seed round to remake the humble 140-year-old transformer
Transformers are everywhere on the electrical grid, and they’ll need new tech to realize the “internet of power.”
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Amperesand raises $12.5M seed round to remake the humble 140-year-old transformer
Transformers are everywhere on the electrical grid, and they’ll need new tech to realize the “internet of power.”
© 2024 TechCrunch. All rights reserved. For personal use only.
Watch the exhilarating 11-minute demo of the ‘Final Fantasy VII Rebirth’ remake
‘Layers of Fear’ remake is launching on day one for Mac
Horror collection Layers of Fearalready had a concrete release date of June 15th for many platforms, but now the day one launch also includes Apple Mac computers. This is only for recently-released models with Apple-manufactured silicon chips, but it’s certainly a feather in the company’s cap, as Apple has been busy trying to further its gaming ambitions.
The collection includes full remakes of the original Layers of Fear and Layers of Fear 2, including DLC for both titles and an original chapter made just for this release. These remakes aren’t simple upscales, as each title was recreated in Unreal Engine 5 and include all manner of modern graphical touches, though it’s still unknown if the Mac version will handle advanced techniques like ray-tracing. Developer Bloober Team has stated that it made full use of Apple’s proprietary Metal 3 upscaling tech.
“Apple silicon has transformed gaming on Mac — delivering incredible graphics performance, new capabilities, along with extraordinary battery life,” said Bloober Team CEO Piotr Babieno.
In addition to the Mac platform, Layers of Fear is launching on PC via Steam, PS5 and Xbox Series X/S. In other words, it’ll be playable on just about everything but a Switch. Bloober Team is also porting former Xbox-exclusive The Medium to Apple Macs later this summer. The number of available modern titles on Apple computers is still paltry compared to other platforms, but silicon Macs have gotten some recent high-profile releases like Resident Evil Village. Some games, like Grid Legends and No Man’s Sky, have been announced for the platform but have yet to materialize.
This article originally appeared on Engadget at https://www.engadget.com/layers-of-fear-remake-is-launching-on-day-one-for-mac-184727990.html?src=rss
You can try the Dead Space remake for 90 minutes with a Steam free trial
It’s long been possible to download demos of some games on Steam, particularly during periodic Steam Next Fests. It’s also technically possible to buy a game, play it for under two hours, then refund it if it’s not for you.
As of yesterday, you can experience a marriage of both these ideas on Steam via a time-limited 90 minute trial for EA’s Dead Space remake.