Tag: warframe
10 years of Warframe | The ups, the downs… and what to expect in the next 5 years of ‘mapped out’ content
In 2013, Digital Extremes took a gamble. Its prior game, Dark Sector, didn’t do as well as the studio would have hoped, so it took what assets and designs it still had squirrelled away and released Warframe in the hops of finding salvation in a then-youthful, free-to-play market. A decade later, it turns out… that was all quite a good idea.
It’s been a hell of a ride for the sci-fi action grind-athon. The game – quick to jump on trends and shift with the turbulent environment the studio found itself gliding through – has managed to soar through several drastic changes to the industry, and escaped the live service no man’s land with a faithful playerbase, a unique spread of content among its peers in the MMO space, and (of course), a Harrow chassis.
As we inch towards the 10th anniversary of Warframe, I wanted to ask creative director Rebecca Ford if she could sneak me a Wolf Sledge Motor. But, instead, we talked about the game’s past, its future, and where the game stands in the eyes of the industry a decade after its conception.
Warframe gets a roguelike-inspired experience with the upcoming Duviri Paradox expansion
Warframe is getting its next expansion in April, titled The Duviri Paradox, promising to be “a roguelike-inspired and emotionally-driven Open World experience.”
Earlier this week, developer Digital Extremes showed off a short cinematic trailer giving us a first glimpse of the upcoming Duviri Paradox expansion. In this next adventure, the Drifter ends up “stuck in a massive colour-changing and reality-fractured world,” the titular Duviri. In terms of story, players should, “prepare to experience an emotionally-charged and wondrous world where visual and gameplay experiences shift and transpose as the mood of the Child King ruler Dominus Thrax changes day-to-day, weaving through elements of Fear, Anger, Happiness, Envy, and Sadness.”
Each of the moods described will appear different visually in both the environments and combat, and enemies of citizens of Duviri will behave differently depending on said moods.
Warframe publisher’s new game Wayfinder announced at The Game Awards
WARFRAME publisher Digital Extremes previously teased a new game, Project Skylight. As announced at The Game Awards, we now know it’s called Wayfinder.
If you’re into Warframe, then Wayfinder will interest you. It’s a new character-based online action RPG led by the creative director of Darksiders, and Ruined King: A League of Legends Story.
First look at Wayfinder.[/caption]
We had a chance to sit down with a number of the team and talk about Wayfinder, and what new things it will bring to the gaming space.
Game director Ryan Stefanelli explained: “We’ve always wanted to make an online game – one that had a world we could build the game around, one that could grow.
“Even though the game is really a character-based free-to-play online action game, we definitely have MMO-like aspirations for it.
“[Wayfinder is a] culmination of our past experiences on working on action games like the Darksiders franchise which was our first multiplayer game, but then also some of the RPGs we worked on, Battle Chasers and Ruined King, and bringing it all together in an online world.
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“That is really what Wayfinder is all about. All of our games have had adventure as a common element, and Wayfinder takes that to the next level for us by letting people do it online.”
It seems the team is sticking to what it knows best, free-to-play live service games, with plenty of updates to keep its players coming back for more.
But how does Wayfinder stand out against Warframe, one of the most popular online games.
Creative Director Joe Madureira says: “As far as how it’s different, when we started this, there was a lot of synergy or similarities with some of the concepts games like Warframe.
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“And I think Digital Extremes was initially very excited about that, but we have also been very careful not to retread the same ground.
“It is a very different game. Obviously, it looks completely different. The world is a synth fantasy, arcane pumped world.
“The art style is completely different. We have a lot of touchpoints, and a lot of learning we can do from Digital Extremes’ experience with Warframe, and why we were so excited to have them as a partner.”
So what makes the art style different from Digital Extremes’ other games?
He continues: “We’re definitely pushing it in a different direction, and as far as Soulframe, we know as little about that as anyone else.
“We’re relying on Digital Extremes to make sure there’s no overlap there. The artstyle of the game is pretty much an evolution of everything we have ever done before.
“We’ve done handpainted games. We’ve done games in Unreal [Engine]. This merges the two. We try to get very illustrated concept art-ish.
“When someone says, ‘That screenshot looks like concept art,’ we get excited by that. Hopefully, we can keep pushing that and, as the years go, make it look better and better.”
According to the developers, anyone who’s played the Darksiders series “are going to feel at home playing Wayfinder”.
There’s a focus on fighting groups over massive battles with enemies who have large health bars, and you’re able to use speedy dagger strikes or big hammer blows, depending on your playstyle.
Wayfinder will have a Closed Playtest beginning on December 13, and the game will be set to release Early Access in Spring 2023 on PlayStation and PC.
Written by Veerender Singh Jubbal and Georgina Young on behalf of GLHF.
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Warframe gets a exciting new twist on survival with Lua’s Prey
Warframe is set to receive a selection of new survival missions alongside the 51st warframe: Voruna.
These missions, which both take place on Lua to those who have completed The War Within Quest, are a spin on the usual format. As with the typical survival missions, players have to maintain life support over time. However, with these Thrax enemies will spawn with each successful round, depleting life support and only killable with Necramechs.
There’s more to make these missions special too. On top of the Thrax enemies, spectral Dax Soldiers will spawn and make their way towards life support machines. They send out an aura as they approach, which provides several boons to players who stand inside them.
Warframe’s first-ever anime reveals its 50th warframe, free for all players
Warframe devs tease more details of their free-to-play Soulslike
Everyone is rightly tired of games being compared to Dark Souls, but I feel like it’s allowed in the case of Soulframe. It’s being made by Digital Extremes and it trades the science fiction of Warframe for fantasy. Bonfires play a role. There’s melee sword combat. What more do you need to know?
Well, if the answer is “some more”, then there were a handful of extra details in a developer livestream this evening.