Tag: bungie
Bungie knows it “missed the mark” with Destiny 2: Lightfall
Not every Destiny 2Destiny 2: Lightfall player was happy with the latest expansion, and Bungie has acknowledged it “missed the mark” in some places.
While Destiny 2: Lightfall was obviously a quite highly anticipated expansion for the online shooter, not every fan was happy with how things turned out. As noted in a new blog post from Bungie discussing the launch of Lightfall, the expansion still brought the “highest number of concurrent players in years,” despite all of the criticisms, and brought in more new, returning, and daily active users than last year’s The Witch Queen. However, in the same post, Bungie also acknowledged it “missed the mark on some of our goals and needed to make updates based on constructive feedback.”
In turn, Bungie will be making some adjustments to hopefully smooth things over, writing that it’s “refined the goals for seasonal resets. Players should be able to represent their accomplishments across a whole season, and those who’ve previously completed a Guardian Rank should be able to renew that rank quickly in the next season.”
Bungie responds to Lightfall complaints and details improvements to come: ‘The initial experience we delivered didn’t provide the clarity we planned for’
Bungie addresses Destiny 2 Lightfall criticism with sweeping changes
Even Destiny 2 Lightfall criticism couldn’t stop millions of players from enjoying the game’s most recent expansion in the popular FPS game, which suffered from negative feedback regarding its shallow campaign, gruelling difficulty, all-new Guardian Ranks system, Commendations, and Lost Sector drop rates. However, Bungie has taken that feedback to heart in a new blog post led primarily by Destiny 2 game director Joe Blackburn, which addresses nearly every major player complaint since Lightfall’s launch.
The update highlights major adjustments to Guardian Ranks, reveals plans for Exotic focusing, explains recent difficulty causes and adjustments, shares changes based on feedback regarding Nightfall score ranking, and even promises that players will soon be able to grant Commendations for player swag.
MORE FROM PCGAMESN: Destiny 2 classes, Destiny 2 Lightfall review, Destiny 2 builds
Bungie pays tribute to Lance Reddick, sharing the actor has “performances yet to come”
Following the passing of actor Lance Reddick, Bungie has shared that there are still “performances yet to come,” in Destiny 2.
Last week came the unfortunate news that Reddick had passed away, having appeared in a number of beloved series like The Wire, John Wick, Fringe, Guerilla Games’ pair of Horizon games, and notably as Commander Zavala in the Destiny series. Live service games are obviously a living, breathing thing, meaning that there are regular updates, often with more pieces of story. In a recent blog post from Bungie, the developer shared a tribute to Reddick, and noted that there are still performances of his to come in Destiny 2.
“As the voice of Commander Zavala—the stalwart commander of the Vanguard—Lance brought to life a character who has become virtually synonymous with Destiny itself,” reads the post. “For nearly a decade, Guardians around the world have found purpose and comfort in Zavala’s presence, bolstered by that unmistakable voice, so full of strength, serenity, and nobility… As an actor, musician, gamer, and family man, the passion Lance brought to the things he loved was reflected in the eyes and hearts of all who loved him.
Guardians are losing Destiny 2 emotes to a bug, but Bungie is on it
A Destiny 2 emote bug appears to be causing some players to lose the in-game character animations they’ve amassed through the years in the popular FPS game. However, Bungie is aware of the apparent issue and is actively investigating.
MORE FROM PCGAMESN: Destiny 2 classes, Destiny 2 Lightfall review, Destiny 2 builds
Bungie Outlines Upcoming Trials of Osiris, Iron Banner Changes
The latest Bungie developer blog outlines events coming to Destiny 2, including Trials of Osiris and Iron Banner. Trials of Osiris returns from hiatus on Friday and resets on Tuesday, March 21. Next week features Iron Banner mode, Control, followed by Eruption in Week 6 and Fortress in Week 9. Here’s the brief rundown of what the new events introduce to the game.
Trials no longer has a Freelance node, so it’s only 3v3 Fireteam Matchmaking. New Trials of Osiris rewards include:
- The Immortal, a brand new 750 RPM Strand Legendary Submachine Gun that utilizes perks like Rangefinder and Killing Wind.
- Astral Horizon, a Kinetic Aggressive Frame Shotgun. This weapon returns with the Slideshot, Surplus, and Opening Shot perks. Bungie hints that Shot Swap or Elemental Capacitor will also be available as new perks.
Starting this season, Trials of Osiris engrams stay with Saint-14 until you decode them. You can’t decode Trials engrams from past season with Saint-14, though. You need to go to Master Rahool for that.
Inside details from Bungie on Destiny 2: Lightfall’s Root of Nightmares raid
How Bungie Created Strand, Destiny 2’s First New Subclass in 3 Years
Bungie Reveals Destiny 2 Season Of The Deep Quest And Upcoming Strand Aspects
Shortly after Lightfall and Season of Defiance’s launch, Bungie announced details in this week’s news post of an upcoming quest in Season 21, named Season of the Deep. Season of the Deep is the second season of the Lightfall expansion, and it’ll contain a quest set in Neomuna. “Throughout this quest, players will explore the city to learn about the nature of the Veil through Osiris’s research and newly uncovered Ishtar Collective data,” Bungie stated.
The Veil was mentioned in the Season of the Seraph and acknowledged that it would play a significant role in the Lightfall campaign. However, the Veil remains a mystery–much to the frustration of players who expected more answers from Lightfall when nearing the end of the Light and Darkness saga. Bungie seemed to acknowledge that in its blog post, noting, “While we’re just a week into Season of Defiance and we don’t always share future narrative details this far in advance, we feel it’s important to give everyone a preview of a particular quest we’re bringing to Neomuna in Season of the Deep.”
By completing this quest, players will earn new Strand Aspects–each class has two Aspects so far. Bungie also clarified that players will not need to collect additional Strand Meditations, which are currently required to unlock abilities like Fragments. The developer shared the names of the Aspects as well: Hunter’s is called Threaded Specter, Titan will get the Flechette Storm, and Warlock gets The Wanderer. Along with that, players will get a new Legendary hand cannon when they complete the quest.