Tag: doom
Doom Eternal Composer Alleges Unpaid Wages and Abuse in Lengthy Soundtrack Controversy Response
Doom Eternal composer Mick Gordon claims id Software director “lied”
Doom Eternal composer Mick Gordon claims that id Software director Marty Stratton “lied” about the FPS game’s official soundtrack, and that a Reddit post authored by Stratton in 2020 “severely impacted” his reputation, alongside other claims regarding crunch and legal challenges from Doom publisher Bethesda and parent company Zenimax, which allegedly attempted to issue a “gag order” preventing Gordon from discussing his work publicly.
RELATED LINKS: Doom Eternal review, Doom Eternal system requirements, Play Doom Eternal
Doom Eternal composer responds to id Software exec’s “hurtful lie”, two years later
Composer Mick Gordon has published a rebuttal to an open letter by id Software executive producer Marty Stratton concerning Doom Eternal‘s soundtrack. Stratton’s post was written all the way back in May 2020, and Gordon’s response is a doozy. “Marty lied about the circumstances surrounding the DOOM Eternal Soundtrack and used disinformation and innuendo to blame me entirely for its failure,” Gordon said in the post on Medium. Gordon claims that Stratton later offered a six-figure amount if he never spoke about the matter, but Gordon insists he turned the money down.
Mick Gordon releases tell-all statement on Doom Eternal OST
Mick Gordon, the composer for a variety of AAA video games including Id Software’s Doom series as well as the upcoming first person shooter Atomic Heart, has released a tell-all statement about his time working on Doom Eternal. A lengthy, piece, it goes in-depth into claims of intense crunch, months without pay, mismanagement, and a lengthy legal battle.
For those not in the know, Doom Eternal’s OST was released back in April 2020 as a clearly muddled product. We covered this back then with lengthy feature, but it was clear that a breakdown between Mick and Id had taken place. Now, three years after an open letter written by Marty Stratton at Id Software laid much of the blame on Mick for the OST’s quality, Mick has come forward with his own side of the story.
Gordon’s Medium post (which we highly recommend you read in full here) covers a variety of issues he claims to have experienced during his time working on Doom Eternal, as well as in the months and years following the game’s release. This includes crunch, with Gordon stating: “ I worked straight for months, desperately trying to stay on top of things, and each week seemed to bring a new set of problems”. Gordon claims this was made worse by being cut out of meetings, unanswered emails, files being auto-deleted and information being withheld.
Gorgeous sci-fi inspired Doom FPS game now playable on Steam
Everybody knows what Doom means when it comes to FPS games – but how does a stunningly colourful pixel art take on Doom where you blast aliens across a range of sci-fi inspired environments sound? Personally, we think just a few seconds looking at Mala Petaka should be enough to sell you on its premise: using all the sorts of classic weapons you’d expect of a game built in the GZDoom engine such as a shotgun, grenade launcher, plasma rifle, and more to demolish your foes in frantic combat.
RELATED LINKS: Best FPS games on PC, Best indie games on PC, Best classic PC games
Voice of The Mirror: Rishi Sunak needs to avoid austerity ‘doom loop’
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The highly anticipated RPG reaches the height of the horror genre
PSA: Doom could be running inside your kids’ Halloween candy
Doom mod is the “epic grand finale” FPS players have been waiting for
A classic Doom mod has received and update since its original release in 2009, with Bethesda swooping in to help promote the FPS game’s total conversion project that now has more levels, a revamped arsenal of weapons, and a new enemy, as it’s now an official add-on for the Bethesda published ports of Doom and Doom 2.
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