Tag: fails
MLB fan jumps over the railings for Aaron Judge’s home run No. 62 ball but epically fails
Mozilla: YouTube’s Dislike Button Largely Fails To Stop Unwanted Recommendations
This is especially troubling because Mozilla’s past research shows that YouTube recommends videos that violate its very own community guidelines, like misinformation, violent content, hate speech, and spam. For example, one user in this most recent research asked YouTube to stop recommending war footage from Ukraine — but shortly after was recommended even more grisly content from the region. The study, titled “Does This Button Work? Investigating YouTube’s ineffective user controls” is the culmination of months of rigorous qualitative and quantitative research. The study was made possible by the data of more than 20,000 participants who used Mozilla’s RegretsReporter browser extension, and by data about more than 500 million YouTube videos. These are the top findings, as highlighted in the report:
People don’t trust YouTube’s user controls. More than a third (39.3%) of people surveyed felt YouTube’s user controls did not impact their recommendations at all, and 23% felt the controls had a mixed response. Said one interviewee: “Nothing changed. Sometimes I would report things as misleading and spam and the next day it was back in […] Even when you block certain sources they eventually return.”
People take matters into their own hands. Our study found that people did not always understand how YouTube’s controls affect their recommendations, and so took a jury rigged approach instead. People will log out, create new accounts, or use privacy tools just to manage their YouTube recommendations. Said one user: “When the Superbowl came around … if someone recommended a particular commercial, I used to log out of YouTube, watch the commercial, and then log back in.”
The data confirms people are right. The most “effective” user control was “Don’t recommend channel,” but compared to users who do not make use of YouTube’s user controls, only 43% of unwanted recommendations are prevented — and recommendations from the unwanted channel sometimes persist. Other controls were even less effective: The “Not Interested” tool prevented only 11% of unwanted recommendations.
YouTube can fix this problem. YouTube has the power to confront this issue and do a better job at enabling people to control their recommendations. Our research outlines several concrete suggestions to put people back into the driver’s seat, like making YouTube’s controls more proactive, allowing users to shape their own experience; and giving researchers increased access to YouTube’s API and other tools. Further reading: YouTube Targets TikTok With Revenue Sharing For Shorts, Partner Program Expansion
Read more of this story at Slashdot.
Sunday Gold review: tactical point and click puzzling that fails to mesh
“Oh, come on!” is a phrase you hear a lot in Sunday Gold. It’s often uttered by your knuckle-dusting healer Sally, and is invariably followed up by, “You havin’ a laugh, mate?” and “Facking hell!” – partly because Sally is from Laaaandan and is thus obligated to speak lik’ tha’, innit (because how else would you know this is a game set in Laaaandan), but also because the thugs, security guards and cybernetic dogs she’s often fighting in this seedy tale of corporate dystopia are some of the most frustrating enemies known to video games. The type who are seemingly resistant to every single weapon type in your arsenal, or who invariably have big, scripted healing sequences just when you’re about to nail ’em.
It’s a phrase I often found myself echoing while playing Sunday Gold for review, too, both during its tedious, war of attrition-style turn-based battles, and while trying to figure out some of its more obtuse puzzles. BKOM Studios have tried to fuse one too many things together in Sunday Gold, and the result is a messy, somewhat artificial blend of Deathloop‘s style, Invisible Inc‘s tension and a more action-led focus on the cerebral role-playing of Disco Elysium. There’s still much to admire in its stylish visuals and atmospheric music, but I also haven’t been this cross playing a video game since Felix The Reaper, and that’s saying something.