Tag: iron
Just Cause’s developer worked on an Iron Man game for two years before it got canned
It turns out that Just Cause developer Avalanche Studios previously worked on an Iron Man game for two years before it was ultimately cancelled.
There are probably a million and one cancelled games we’ll never hear about due to non-disclosure agreements and the like, but recently Avalanche Studios co-founder Christofer Sundberg, speaking to MinnMax, revealed that the studio was working on an Iron Man game that was unfortunately cancelled.
According to Sundberg, Disney and Marvel came to the studio to inquire about an Iron Man game, which later began development that same year. But, according to Sundberg, Disney wanted to shorten the development time by a whole year, which given this industry’s history with delays, isn’t exactly the norm.
Iron Man’s Broke as Hell, and The Fantastic Four Leave Earth Again
It’s never a boring day in the world of Marvel Comics. As the publisher’s solicitations for the winter draw closer, they’ve already revealed some of the events in store for their various heroes in a couple of months. And for both the Fantastic Four and Iron Man specifically, they’re going in some interesting…
Just Cause devs spent two years on an Iron Man game before it got cancelled over ‘company politics’
Marvel Canceled an Open World Iron Man Game from the Studio Behind Just Cause
Iron Banter: This Week In Destiny 2 – A Review Of Solstice 2022
Just about every week brings something new to Destiny 2, whether it’s story beats, new activities, or interesting new combinations of elements that let players devastate each other in the Crucible. Iron Banter is our weekly look at what’s going on in the world of Destiny and a rundown of what’s drawing our attention across the solar system.
Solstice is probably my least favorite of Destiny 2’s annual events. The summertime celebration originally kicked off alongside the Moments of Triumph, marking the end of a Destiny year and helping players commemorate all the cool stuff they’d done with a nice set of glowing armor to boot–but it tended to be a heavily grindy event that lacked the fun personality of Halloween’s Festival of the Lost or The Dawning of the holiday season. Solstice also tends to be an intense grind, and if there’s one thing I’m not a fan of in the Destiny games, it’s grinding content over and over.
For 2022, Bungie made some significant changes to Solstice, however. It altered the way its special event armor works, adjusted the special EAZ location and the events that take place there, and introduced a new “Event Card” system, both for ticking off objectives and for earning premium rewards as part of the event. Solstice looks very different in 2022, and now that it’s over, we can take a look at the three-week summertime celebration to run down what worked, what didn’t, and what we might expect from additional annual events as Destiny 2 goes forward.
Massive iron batteries could be key to displacing natural gas from the grid
Iron Galaxy on how Rumbleverse isn’t just another battle royale Fortnite wannabe
Iron Galaxy is a developer with a lot of merit, in my book. Responsible for nearly 15 years of great contract work, the studio is also known for producing its own projects every now and again, all of which bears marks of its own brand of action. You may know them for the latter seasons of Killer Instinct, Divekick, and now Rumbleverse.
A venture into the battle royale genre – albeit with guns and firefights traded out for a vastly different gunshow packed with big muscles and wrestling – this is the first big in-house IP release from the studio for some time. To find out the origins of this game, as well as how the team at Iron Galaxy plans to differentiate its game in a saturated market, and its overall hopes for the title, I sat down and talked to co-CEO Chelsea Blasko about everything Rumbleverse.
It’s been widely reported that Blasko was the source of the original wrestling battle royale idea, stemming from their desire to recreate the fun of classic wrestling and the high-flying stars of the Macho Man era.