Chinese Hackers Embedded in US Networks For at Least Five Years
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China-backed hackers have maintained access to American critical infrastructure for “at least five years” with the long-term goal of launching “destructive” cyberattacks, a coalition of U.S. intelligence agencies warned on Wednesday. Volt Typhoon, a state-sponsored group of hackers based in China, has been burrowing into the networks of aviation, rail, mass transit, highway, maritime, pipeline, […]
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Citing individuals with “direct knowledge” of the project, the two iPhone prototypes reportedly fold widthwise like a clamshell. The devices are in early development and do not feature in the company’s mass production plans for 2024 or 2025, making 2026 the earliest possible launch time frame. The company has, however, approached at least one supplier in Asia for components related to two foldable iPhone models that come in different sizes. The report added that the foldable iPhones could still be canceled if they do not meet Apple’s standards.
Apple’s interest in offering a foldable iPhone is said to have fluctuated over the years. Apple CEO Tim Cook apparently first asked designers and engineers about a foldable iPhone as early as 2018. Later that year, he responded positively to a demonstration of a foldable iPhone with a 7-inch display. The company is reportedly concerned about technical challenges and offering sufficiently appealing features on the device that would justify its high price point compared to non-foldable devices.
Apple’s initial vision for the foldable iPhone imagined the display residing on the outside when the phone is shut, but engineers struggled to address durability problems with this design. The industrial design team also wanted the device to be no thicker than current iPhone models when closed, which became untenable due to limitations with battery and display technology.
The company paused its work on a foldable iPhone around 2020 and pivoted toward an inward folding iPad around the size of the iPad mini, featuring an 8-inch display. Apple purportedly concluded that the device could be thicker than a foldable iPhone since users would not expect to carry it in their pocket and it would not need to pass the high durability requirements of an iPhone. An foldable iPad would also enable Apple to publicly test the product category on a smaller scale.
Engineers are currently attempting to eliminate the crease that forms in the middle of the display due to repeated folding, as well as design a hinge that allows the display to lie totally flat, rather than possessing a small bump or dip in the middle, which could inhibit the Apple Pencil. The company is reportedly working with LG and Samsung on displays for the foldable iPad.
This article, “Apple Continuing Work on Folding iPhones, No Launch Until at Least 2026” first appeared on MacRumors.com
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Citing individuals with “direct knowledge” of the project, the two iPhone prototypes reportedly fold widthwise like a clamshell. The devices are in early development and do not feature in the company’s mass production plans for 2024 or 2025, making 2026 the earliest possible launch time frame. The company has, however, approached at least one supplier in Asia for components related to two foldable iPhone models that come in different sizes. The report added that the foldable iPhones could still be canceled if they do not meet Apple’s standards.
Apple’s interest in offering a foldable iPhone is said to have fluctuated over the years. Apple CEO Tim Cook apparently first asked designers and engineers about a foldable iPhone as early as 2018. Later that year, he responded positively to a demonstration of a foldable iPhone with a 7-inch display. The company is reportedly concerned about technical challenges and offering sufficiently appealing features on the device that would justify its high price point compared to non-foldable devices.
Apple’s initial vision for the foldable iPhone imagined the display residing on the outside when the phone is shut, but engineers struggled to address durability problems with this design. The industrial design team also wanted the device to be no thicker than current iPhone models when closed, which became untenable due to limitations with battery and display technology.
The company paused its work on a foldable iPhone around 2020 and pivoted toward an inward folding iPad around the size of the iPad mini, featuring an 8-inch display. Apple purportedly concluded that the device could be thicker than a foldable iPhone since users would not expect to carry it in their pocket and it would not need to pass the high durability requirements of an iPhone. An foldable iPad would also enable Apple to publicly test the product category on a smaller scale.
Engineers are currently attempting to eliminate the crease that forms in the middle of the display due to repeated folding, as well as design a hinge that allows the display to lie totally flat, rather than possessing a small bump or dip in the middle, which could inhibit the Apple Pencil. The company is reportedly working with LG and Samsung on displays for the foldable iPad.
This article, “Apple Continuing Work on Folding iPhones, No Launch Until at Least 2026” first appeared on MacRumors.com
Discuss this article in our forums
A 16-YEAR-old girl has been killed following a knife rampage at a Polish orphanage.
Cops fear a pupil launched the deadly attack on kids and teachers at the children’s home in Tomisławice in the Sieradzki district.
A 16-year-old girl has been stabbed to death following a knife rampage at a Polish orphanage[/caption]
At least 13 people were injured in the attack, State Fire Service officers report.
Cops, fire engines and medics are at the scene.
Spokesman for the Poviat Headquarters of the State Fire Service Marcin Zwierzak told Kalisz24: “Very preliminary findings show that it was most likely one of the pupils who suddenly attacked the teacher and other residents with a knife.”
Officers have launched a manhunt for the suspected attacker.
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Flying sucks. On the one hand, it still feels sort of miraculous to climb into a metal tube and be whisked across the country, flying hundreds of miles per hour through the clouds. But on the other hand, almost everything about that experience is bad and is getting worse over time.
The question of who should pay for airfare when things go awry has been lingering in the air for a while now. The obvious answer is the airlines, but the major carriers have been resistant, preferring instead to make passengers pay for all their own accommodations when flights get delayed or canceled. But that way of doing things may be coming to an end.
Times & Galaxy, a choice-driven adventure game in which you play as a robot who is the latest intern for the solar system’s most trusted news holopaper, hits a little close to home for me. It delves into storylines anyone in online media will be familiar with, such as “your outlet is successful but not increasingly profitable and so you and many of your coworkers are being let go” or “you’re not being hired full-time and getting employee benefits but good news, your writing is good enough that your part-time contract is being renewed again.”
Copychaser Games’ upcoming title feels quite timely given the current state of the video game journalism industry. It’s not all doom and gloom, though, as most of the game seems geared towards exploring the joys of being a journalist and giving the player a sneak peek into the euphoric high that comes with finally getting that one quote you’ve been looking for, that one source who gives you what you need to print the reported story you’ve been chasing. There are also plenty of moments of levity and humor as well, keeping the mood from becoming too dour.
Ahead of its release, I played a demo for Times & Galaxy that included the opening levels of the game. Even if its formula does feel specifically suited for the experience of playing as an investigative reporter hunting for clues, Times & Galax’s gameplay isn’t wholly unique. Saying the right thing to the right person after discovering the right clue when you travel to the right spot is a hallmark of almost all choice-driven adventure games after all. But it’s how Times & Galaxy frames this familiar gameplay setup that makes the experience interesting.