Tag: narrative
Ghost of Tsushima Writer Joins Bioshock 4 as Narrative Lead
CCP Games launches Eve: Uprising, the climax for latest Eve Online narrative
Your work is not yet done until you’ve watched this trailer for narrative horror game My Work Is Not Yet Done
Raw Fury have announced they’re publishing the narrative-horror game, My Work Is Not Yet Done from indie developer Sutemi Production. In their announcement tweet, Raw Fury describe the game as “nothing you’ve ever experienced before,” which in my books is more than enough invitation to plug its announcement trailer straight into my eyeballs:
The Night Call devs are swapping taxis for tech-fuelled gas stations in their new narrative management game
Petrol stations might not be the most natural setting for pondering life’s biggest questions, but the ones in Flat Eye, the next game from the makers of detective taxi-me-do Night Call, aren’t your ordinary rest stops. As well as a convenient place to relieve yourself and top up on snacks, these futuristic service stations also house cosmetic surgery bots, operation tables, teleportation booths and more – and they’re all overseen by a powerful AI trying to find the best possible future for the human race. As the station’s head clerk, you’ll debate the ethics of eternal youth and end of life care, while also making sure your station has enough power, stocked shelves and a happy customer base. It’s certainly an intriguing combo compared to other management games out there right now, so I sat down with director Laurent Victorino and writer Antony Jauneaud to find out more.
Beacon Pines Is a Narrative Adventure Where Everything Can Change With a Single Word
Multi-player Votes and In-depth Narrative Choices Set As Dusk Falls Apart From Other Interactive Games
EA says Ridgeline Games to work on ‘Battlefield’ narrative game
Ridgeline Games, Marcus Lehto’s New Studio, Will Develop Battlefield Narrative Campaign
New EA studio to develop narrative campaign set in the Battlefield universe
Today, Electronic Arts announced a new studio, Seattle-based Ridgeline Games, tasked with developing a narrative campaign taking place in the Battlefield universe.
Led by Halo co-creator Marcus Lehto and composed of industry veterans from around the world, the studio is “excited to tell stories and take players on incredible adventures that are only possible within the Battlefield universe.”
“It is a great honor to have the opportunity to collaborate with DICE and Ripple Effect and lead the charge on expanding the narrative, storytelling, and character development opportunities in the Battlefield series,” said Lehto, game director and head of Ridgeline Games.