Tag: pass
Diablo 4 Battle Pass Pricing and Season Details Revealed
Blizzard reveals Diablo 4 seasonal plans and battle pass
Diablo 4 Season 1 Begins In July, Blizzard Details Seasonal Bonuses And Battle Pass Rewards
Diablo IV’s first season will arrive in mid to late July following the game’s launch on June 6, Blizzard has announced. The news came as part of developer livestream dedicated to offering new details related to how Diablo IV’s seasons and battle pass will work.
Seasons in Diablo IV will be quarterly (four a year) and will function similarly to how they did in Diablo III, with players looking to complete objectives as part of a Season Journey. Objectives are broken down into chapters, and players will need to complete most, but not all, of the objectives in one chapter before progressing to the next. Completing objectives as part of the Season Journey will contribute towards leveling up the seasonal battle pass, which will feature 27 free reward tiers. Playing and leveling up seasonal characters will also contribute towards battle pass progress.
The free reward tiers will occasionally include a special currency called Smoldering Ash, which is used to unlock and upgrade seasonal perks (called Season Blessings) that will grant various benefits to seasonal characters, ranging from increased XP earned from monsters to having a higher chance of acquiring rare salvage materials. Blizzard re-emphasized that players won’t be able to pay for power in Diablo IV by purchasing tier skips for the battle pass to earn Smoldering Ash and immediately make their seasonal characters more powerful, as each Smoldering Ash reward will have level requirements that will need to be met before they can be used.
ChatGPT: Can students pass using AI tools at university?
PC Game Pass “100% worth it” for the devs behind its newest indie game
Launching on PC Game Pass has been “100% worth it” for Ravenlok, according to developer Cococucumber. The fantasy action-adventure game is the latest release to arrive on Microsoft’s subscription service, coming to both PC and Xbox Game Pass alongside the option to purchase the game outright via the Microsoft and Epic Games stores.
MORE FROM PCGAMESN: Best indie games, Best fantasy games, Best action-adventure games
Destiny 2 Is Raising the Price of its Season Pass
Buying DLC for Game Pass and PS Plus titles can seem essential, but you’re left owning content you can’t use
Nothing in this world is permanent. Everything goes away, in the end. We’re all going to die. Even the universe itself, ultimately, is running on a clock. Heat death is coming for us all. But, more immediately, we have to contend with things we love dearly cycling in and out of our chosen subscription services. Anthony Bourdain’s Parts Unknown leaves Netflix, Final Fantasy 13 leaves Game Pass, all the worthwhile PlayStation exclusives leave the it-was-never-permanent PS Plus Collection. Life goes on. We learn. We grow.
I am a massive Monster Hunter fan. Long-time readers of the site may know this by now; I can’t seem to shut the hell up about it. For my sins, I own the massive and very good expansion to Monster Hunter Rise, Sunbreak, no less than three times – on Switch, on PC, and now on Xbox. After the game was added to Xbox Game Pass at the start of the year, I thought I’d jump back in again… little did I know I’d get hooked (again) and go as far as owning the DLC for a third time. I have a problem, yes, but that’s not what this piece is about.
Owning the DLC but not the main game puts me in a weird space when it comes to being able to access content I own… given that I access the base game via Game Pass, but now I have a paid expansion on my account, that means that when Capcom inevitably rotates Rise out of the service, I will be left with £30+ of DLC that I cannot access. Unless I swing for the base game out of my own wallet. Which feels kinda counter-intuitive to what Game Pass is trying to achieve with its all-you-can-eat buffet promises.