Tag: pause
RIAA says court should not pause its legal costs claim in ongoing Yout dispute
Twitter’s paid blue tick re-launches after pause
Terraria update 1.4.5 on pause as devs take month-long break
Terraria update 1.4.5 is set to follow on from a massive update to one of the best sandbox games on PC. It’ll have to wait for a while, however, as developer Re-Logic announces that the team will be shutting down for the month of December for a well-earned break. Now that Terraria 1.4.4 update Labor of Love is out, along with all the additional tweaks and bug fixes that followed its release, the team is taking an extended holiday before it begins development on Terraria update 1.4.5 and a future Terraria crossplay patch.
MORE FROM PCGAMESN: The best Terraria mods, Terraria happiness guide, Terraria bosses guide
Ad agencies are recommending that big corporate clients pause Twitter ads
Amid the chaos of the Twitter Blue verification rollout, another major advertising agency has recommended a spending pause on Twitter ad campaigns for its clients.
According to an internal memo obtained by The Verge, Omnicom Media Group cited “potential serious implications” for brands following recent events in regard to safety concerns present on Twitter. Omnicom Media is a major advertiser, representing brands such as Apple, Mercedes-Benz, and McDonald’s.
The safety concerns Omnicom Media has warned clients about are related to Twitter’s new verification system, which allows anyone to gain a blue check on their account as long as they pay the $8 per month fee. After a rushed launch, the new feature has seen many high-profile figures and brands impersonated on the app. As of this writing, the social media platform has disabled its Twitter Blue subscription service for new customers.
“There is evidence that the risk to our client’s brand safety has risen sharply to a level most would find unacceptable,” the memo reads, according to The Verge. “We recommend pausing activity on Twitter in the short term until the platform can prove it has reintroduced safeguards to an acceptable level and has regained control of its environment.”
The memo from Omnicom follows a similar move by Interpublic Group from earlier this month. As reported by CNBC, the ad giant also advised its clients to pause ad spending on Twitter until there was “clarity on the social network’s plans for trust and safety.” Other major brands in recent weeks have also suspended ad spending on the platform including Volkswagen, General Motors, and General Mills. Some brands like Playbill are leaving the app entirely.
Twitter has gone through a tumultuous month since new CEO Elon Musk took over back in October. The social media giant has seen mass layoffs, resignations, impending wrongful termination lawsuits, and massive revenue drops. Along with an increase in hate speech on the platform and rampant impersonations, Twitter has become the “free-for-all hellscape” Musk promised would not happen under his watch.
According to Omnicom’s internal memo, the company has “formally requested that Twitter assure us that these issues will not impact compliant processes, operations, products, brand safety, and client investment on the platform in any way. It continues by saying that “seemingly due to the lack of senior leadership now in these areas, Twitter has not been able to give those assurances.”
As of this writing, Musk and Twitter are at risk for heavy FTC fines after the resignation of key privacy and security executives. The company was fined $150 million in May after it was caught using personal user info to target ads. More fines may come in the future if more business and content moderation headaches on the app continue.
Bidens excruciating pause when asked if Jill wants him to run again in 2024 before dodging question
Company of Heroes 3: How to Master Tactical Pause – IGN First
For ages, real-time strategy has been a genre where the number of things you can physically do per second has a major impact on how effectively you can play. And while there’s something to be said for that, Company of Heroes 3 is trying to expand the appeal of its tactical gameplay to those who would rather sit back and think through every move carefully, perhaps with a glass of whiskey in one hand and a mouse in the other. Tactical pause, as they call it, isn’t any less harrowing of an experience for your soldiers who are being sent to charge a machine gun emplacement. But it is a much less chaotic and, dare I say, more luxurious experience for a commander.
Pausing a single-player mission in Company of Heroes 3 will bring up an action queue for each of your units, which allows you to issue a series of sequential orders that will all be carried out when you unpause. So you could tell an infantry squad to run to cover, throw a grenade, and then continue advancing without missing a beat. Issuing a complex chain of orders to several units at once will see them march off like a well-conducted orchestra of destruction, making it possible to pull off some maneuvers that might only have been possible for an esports pro before.
I was a little skeptical about this idea at first. In the past, playing against the AI in an RTS has always been a bit of an asymmetrical warfare situation. I, as a human, am much more intuitive and capable of abstract thinking. In turn, the computer is capable of split-second calculations and can issue many more orders at once. With Tactical Pause, that second advantage is taken away. But I honestly haven’t found that it makes things too easy. Sometimes I’ll still go through whole missions without it, while in others it feels practically essential. But most commonly, I take advantage of it as needed when I feel a bit overwhelmed and need to get a grasp of the battle.
Suspended Animation
Setting up an assault or a flank, or reacting to an enemy advance, are two of the most common times I’ll smash that space bar. But it’s also really useful for lining up abilities like air strikes and, especially, avoiding enemy ones. Grenades in Company of Heroes 3 have a pretty short fuse, so unless you spot it right as it leaves the enemy’s hand, you probably won’t have time to get out of the blast area. With Tactical Pause, you might actually get your guys out of there before it goes off.
There were two kinds of missions in particular where I found it particularly critical. The first is defending a strategic point against an enemy capture attempt. We’ll use Salerno as an example here, as one of the first towns you’ll liberate in Italy and one of the first places you’re likely to face a counterattack. If you look at the amount of ground we have to hold here, and the number of different defensive options we have – from engineers setting up fieldworks, to aiming all of our big guns the right way – we would quickly run out the grace period before the attack comes if we had to do all of this in real time.
Hold the Line
With Tactical Pause, though, there’s so much we can get done before the assault hits us. I can make sure everyone knows what they’re doing, too. When I tried to play this mission without Tactical Pause, there were always some stragglers somewhere I’d forgotten to give orders to. It’s just too much to reasonably keep track of. And as the enemy pushes forward, pausing can allow me to coordinate an orderly retreat, rather than just spam-clicking to get everyone the hell out of there.
The other mission where I found the feature to be a game-changer was Tobruk, one of the largest and most complex battles in the North African campaign. Leading an assault as the Deutsches Afrikakorps, there are always several things going on across this large, wide open battlefield once the action gets going. In past RTSes, my solution would have been to try to create one or two strong defensive points that I hopefully wouldn’t have to babysit while pushing forward with my main group. Now, though, I don’t even have to have a main group. Everyone can be on the attack, and reacting to attacks, at the same time.
Modern Warfare
Tactical Pause is being billed as a way to ease new players into the RTS, and that’s certainly one of the things it could do. But even as a veteran who has been playing this genre since before I learned my multiplication tables, I appreciate it as simply a different way to play a tactical World War II game. It doesn’t necessarily even bring down the skill requirement. It merely puts the focus on a different set of skills.
And honestly, having that option available simply makes each operation a bit more pleasant to play. At least, as pleasant as all-out war can be. Not having to feel like my brain has to be keeping track of so many different things from the moment I hit go is a breath of fresh air. I do crave chaos sometimes, but I don’t necessarily want to sit with it for the length of an entire campaign.
Worldwide FM to pause new programmes so to “re-organise and re-evaluate”
Head of RAF recruitment resigns in row over diversity targets after ‘pause’ on offering jobs to white men
THE head of RAF recruitment has resigned in a row over diversity targets.
It is said there is now an “effective pause” on offering jobs to white male recruits in favour of women and ethnic minorities.
The head of RAF recruitment has resigned in a row over diversity targets[/caption]
The female officer quit amid concerns any hiring restrictions to meet diversity targets could undermine the fighting strength of the air force, sources said last night.
A spokesperson for Rishi Sunak’s Tory leadership campaign said: “The only thing that should matter in recruitment is the content of your character, not your sex or the colour of your skin.
Read more on the RAF
“That the Ministry of Defence would allow Britain’s security to potentially be put at risk by a drive for so-called ‘diversity’ is not only disgraceful, it is dangerous.”
But an RAF spokesman said: “There is no pause in recruitment and no new policy to meet in-year recruitment requirements.”
He said the RAF is doing “everything” it can to recruit from under-represented groups.
The MoD aims to increase the proportion of females entering the armed forces to 30 per cent by 2030.
The current figure stands at 12 per cent.
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