Tag: ray
Intel Arc GPUs could beat Nvidia RTX ray tracing performance
Not one to be deterred by a troublesome launch, Intel is now claiming that its Arc GPUs will be able to match or exceed the performance of Nvidia GeForce RTX cards. Team blue continues to drum up excitement for its Intel Arc A series graphics cards, despite the fact we’re yet to see more than one model materialise let alone be widely available.
RELATED LINKS: Arc Alchemist GPUs – everything we know, Raptor Lake CPUs – everything we know, Best gaming CPU
Skull And Bones will support 4K, ray tracing, and uncapped FPS on PC
If there was any PC graphics option I could choose to tweak in real life, it would be “Clutter”. My flat forever has it set to Very High, but Skull And Bones will let PC players cycle it down to Low with only a few clicks. It’s one of many options highlighted in the “PC features” trailer, which also highlights 4K HDR, ultrawide monitor support, ray tracing and other graphical wizardry available in Ubisoft’s pirate ’em up.
Navy Seal Ray ‘Cash’ Care Wants You to Be Fit to Serve
Intel 14th-gen processors may have ray tracing capabilities
Coelacanth’s Dream posted the initial finding late last week, highlighting an earlier commit that added Meteor Lake to the virtual instruction set architecture (vISA) as well as a patch to the Intel Graphics Compiler (IGC). The updates, which show the potential for on-board ray tracing capabilities, would accompany Intel’s already…
Marvel’s Spider-Man PC update brings improvements to DLSS, ray tracing
Marvel’s Spider-Man Remastered was released last Friday, and Insomniac Games and Nixxes Software have released a first small patch with multiple fixes and improvements.
According to the developers, the teams are working on the next patch that will be more substantial and consists of bug fixes, improvements, and additional features, based on the feedback received.
This patch fixes various ray-tracing-related crashes, improves Windows version check to prevent false positives, makes visual improvements to HBAO+, and fixes the issue where ray-traced reflections in stainless steel were rendered distorted.