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Gunman shot two youngsters with air rifle after reaching boiling point over lads’ playing football
A GUNMAN opened fire with an airgun at a group of youths after they began playing football outside his home.
Samuel Field, 29, reached boiling point after being plagued by anti-social behaviour near his home in South Shields, Tyneside.
Samuel Field, 29, reached boiling point after being plagued by anti-social behaviour near his home[/caption]
He shot two youths with the air gun, including a 15-year-old boy[/caption]
Field, now of County Durham, and neighbours had made repeated reports to police about the behaviour.
But on the evening of April 7, Field’s partner made another call to officers after a group of 10 to 15 teenagers began playing football in the lanes around their home.
The woman began filming the youths outside her window in an attempt to gather evidence for the police, reports Chronicle Live.
Kevin Wardlaw, prosecuting, told Newcastle Crown Court: “They realised she was making a recording of them playing football and somebody in the group became abusive to the woman at the window.
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“She told them, in no uncertain terms, to get away and said she was recording what was going on.”
Field then went outside and confronted the group and took the football from a 15-year-old boy before threatening to hit the youths.
Mr Wardlaw said: “The defendant went back in the house and what happened next is captured on a short video clip which shows the defendant come to the window in possession of an air rifle, which he fired towards the youths.”
Field’s shots with the airgun hit the 15-year-old in the head, while another shot struck a girl on the inner thigh.
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Neither youth was seriously injured, and the group ran away from the gunman.
The boy said in a victim statement: “As soon as I saw him with a gun I knew he was going to do it. He didn’t have a right to do it.
“I probably won’t go back there now. I don’t want this to happen again, anything could happen.”
Field told police in an interview that while he did fire the gun, he did not intend to hit them and instead meant to just scare them off.
The 29-year-old, who said he owns a number of air weapons but has no previous convictions, pleaded guilty to possessing an imitation firearm with intent to cause fear of violence and common assault.
Vic Laffey, defending, said: “He is someone who is a decent man who reached the end of his tether and did something he accepts was entirely inappropriate.
“He and other people in the vicinity had suffered a significant amount of abuse, damage to property and the like, from youths in the area.
“He says for about 12 months, sometimes up to ten times a week, he had been reporting this.
“When, on this particular evening some abuse was directed at his girlfriend he reached the end of his tether and did something extremely foolish, which thankfully didn’t result in any serious injury.
“At least it brought things to a head. He has left the area altogether.”
Judge Sarah Mallett sentenced Field to 14 months suspended for 21 months with rehabilitation.
He was also ordered to pay £50 to each of the two children he shot along with a fine of £100.
The judge told him: “It was an inappropriate response to a build up of frustration and the anti-social behaviour which impacted on your life.
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“There was no indication the children you hit were responsible for the anti-social behaviour you were complaining about.
“You have demonstrated genuine remorse and have moved and got rid of the air weapons. It’s undoubtedly very serious to fire an imitation firearm at a group of individuals, let alone children.”
Apple Begins Paying Developers After Reaching $100 Million App Store Settlement
Eligible developers were expected to receive a payment between $250 and $30,000 from Apple depending on their total App Store earnings, but payments might be higher in some cases since not all developers submitted a claim. Only developers in the U.S. who earned less than $1 million through the App Store per calendar year between June 4, 2015 and April 26, 2021 and submitted a claim by the May 20, 2022 deadline will receive payment.
According to court documents, approximately 67,000 developers were eligible to submit a claim. It’s unclear how many claims were submitted.
Apple denied all of the allegations and the settlement is not an admission of wrongdoing by the company. Developers receiving a settlement can no longer sue Apple individually for the same claims brought in the class action lawsuit, including any claim that they were overcharged by Apple as a result of the App Store’s fee structure.
It’s nice to get a surprise payment from the Cameron v. Apple, Inc. Settlement 🤑
— Khaos Tian (@KhaosT) October 21, 2022
JFC. Years ago I tested in-app purchases on iOS, and for @Apple‘s malfeasance in that, I got a check today for $4,032.44 in the Cameron v. Apple, Inc. class action suit. Was expecting about a grand. Woohoo!
— Scott Wallace (@63green) October 21, 2022
The lawsuit dates back to 2019, when a group of iOS developers accused Apple of using its App Store monopoly to impose “profit-killing” commissions. The lawsuit took issue with Apple’s standard 30% fee for App Store purchases, and was largely addressed with the late 2020 announcement of the App Store’s Small Business Program that cut the commission that small developers have to pay to 15% going forward.
As part of the settlement, Apple also updated its App Store Review Guidelines to allow developers to use outside-of-app communications like email to share information about payment methods available outside of iOS apps. As always, developers are not required to pay Apple a commission on purchases that take place outside of the App Store.
Apple also agreed to maintain the App Store’s Small Business Program without any changes for at least three years and made a few other concessions.
In related news, Apple also recently started sending payments to eligible retail employees as part of a $30.5 million settlement to end a long-running lawsuit over employee bag checks. The lawsuit involved nearly 15,000 employees in California who were subjected to off-the-clock unpaid bag searches between July 25, 2009 and August 10, 2015.
I got a settlement check in the mail for all the time Apple spent checking my purse while I was off the clock… which was zero minutes because I always left my purse in my car but somehow still worth hundreds of dollars.
— Ben Hunter (@benjaminhunter) October 18, 2022
damn i thought apple would send me a check for like $10 with their bag check settlement, but i got almost $1k 😂 we didn’t even do bag checks lmao
— chloe (@bitchl4sagna) October 20, 2022
Apple claimed that its bag searches ensured employees were not hiding stolen electronics in their personal belongings, and that employees who did not want to be subject to searches could leave their bags at home, but that argument was unsuccessful and a court ordered Apple to pay the employees for the time they had spent in bag searches.
This article, “Apple Begins Paying Developers After Reaching $100 Million App Store Settlement” first appeared on MacRumors.com
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Apple Celebrates Reaching 100 Million Songs on Apple Music
Reflecting on the growth of music on Apple’s platforms in a press release, Apple Music’s global head of editorial Rachel Newman today said:
One hundred million songs.
Twenty-one years on from the invention of iTunes and the debut of the original iPod, we’ve gone from 1,000 songs in your pocket to 100,000x that on Apple Music. It’s phenomenal growth by any metric. The entire history, present, and future of music is at your fingertips or voice command.
More music than you can listen to in a lifetime, or several lifetimes. More music than any other platform. Simply the biggest collection of music, in any format, ever.One hundred million songs — it’s a number that will continue to grow and exponentially multiply. But it’s more than just a number, representing something much more significant — the tectonic shift in the business of music making and distribution over these past two decades.
She added that the rise of Apple Music has helped democratize the music industry as a whole amid a massive expansion of content:
Back in the 1960s, only 5,000 new albums were released each year. Today, anywhere in the world, in 167 countries and regions on Apple Music, any artist of any description can write and record a song and release it globally. Every day, over 20,000 singers and songwriters are delivering new songs to Apple Music — songs that make our catalog even better than it was the day before. One hundred million songs is evidence of a more democratic space, where anyone, even a new artist making music out of their bedroom, can have the next big hit.
Looking toward the future, Newman pointed out the two areas of focus for improving Apple Music in the future, starting with human curation to drive recommendation algorithms.
This isn’t just an opportunity to reflect on how far we’ve come, but also a moment to look forward to the work we have left to do. At Apple Music, human curation has always been the core to everything we do, both in ways you can see, like our editorial playlists; and ways you can’t, like the human touch that drives our recommendation algorithms. Now more than ever, we know that investment in human curation will be key in making us the very best at connecting artists and audiences.
With such a huge expanse of songs, we know you need someone there to guide you through. Gone are the days of hitting shuffle on your library: Now it’s on us to help you discover new favorites and rediscover forgotten gems, whether it’s one of our expert radio hosts lighting your path, or a handcrafted playlist.
The statement also pointed out that Apple Music seeks to provide more context for music on the platform, such as via Apple Music Today:
We also know that it’s more important than ever that we are elevating artists’ voices and providing opportunities for them to tell their own stories and contextualize their music. It is no longer enough to just connect artists and fans, it’s about making those connections deeper and more meaningful. And just one of the many ways we are helping to provide context is through the new Apple Music Today series, where we’ll be picking a new song every day and diving into its history, because we know that each of the 100 million songs in our catalog has its own story.
After adding Spatial Audio and Lossless Audio in 2021, Apple Music this year gained DJ Mixes in Spatial Audio, concert livestreams, playlist sorting and favorite artists, and exclusive live releases and covers with “Apple Music Sessions. It is expected to release an all-new app called “Apple Classical” specially for classical music by the end of 2022.
This article, “Apple Celebrates Reaching 100 Million Songs on Apple Music” first appeared on MacRumors.com
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