Tag: redfall
Redfall is the first Arkane game we don’t like—what happened?
One Redfall easter egg is a joke that’s been running for three decades
If Looking Glass Studios had survived until this day, its premises would be the least secure in the US games industry. The legendary developer secreted the door code to its office into the first level of System Shock – and ever since, the numbers 0451 have become a calling card for those who share Looking Glass’s immersive sim values; studios that tap into System Shock’s deep worldbuilding, dense level design, and reactive simulation.
Redfall is the latest to pay homage, but follows nearly 30 years of riffs and twists on the code that first allowed you access to Citadel space station’s healing suite. We’ve collated some of the most inventive and memorable below, and won’t even ask you to crack a combination lock to see ‘em.
Ion Storm Austin’s beloved spy story arrived half a decade after System Shock, yet was many players’ first introduction to the four digits that would shape a genre. Tucked away behind the helipad of UNATCO headquarters on Liberty Island – the scene of Deus Ex’s first terrorist standoff – is a comms van with a satellite dish, made accessible via the famous code. Funnily enough, before joining Ion Storm, lead designer Harvey Smith worked in satellite communications for the US air force. He put together the Liberty Island map, and later worked on both Dishonored and Redfall.
Redfall, Redfail, Redfallout | Kaser Focus
Redfall Steam Deck performance report: a heavy drinker
Beleaguered vampire huntin’ FPS Redfall has at least one seal of approval, even if our reviewer Ed was left cold. Shortly before release, Valve bestowed it with Verified status for the Steam Deck, a coveted green tick that represents more or less complete compatibility and suitability for the portable PC.
I wouldn’t normally curl an eyebrow at this sort of thing – having more great Steam Deck games is good for PC gaming – but given how all-over-the-shop Redfall’s performance is on desktop PCs, could it really settle in on the less powerful Deck? A few ambulatory vamp slaying jaunts later, I can conclude that it… maaaaaybe can. Sort of.
Redfall release date, trailers, gameplay, story, and news
If you’re looking for the Redfall release date, we have all the information you need. The co-op vampire shooter comes from developer Arkane, best known for building rich, very deliberate worlds, and weaving intricate stories around their fascinating creations. This time, instead of a space station, or the clockwork city of Dunwall, they’ve focused on a small tourist town in the eastern US.
Are there vampires? Sure. A sniper with an undead eye? Check. They even have a cryptozoologist, because why not. The cast of Redfall characters is varied enough, but how will this co-op game fare when compared to Arkane’s other creations? Many have likened Redfall to co-op shooters like Left 4 Dead, although it’s more like Far Cry than the aforementioned zombie shooter. Here’s what we know about its release date, all the trailers, gameplay, and more.
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Redfall review: an open world FPS drained of Arkane’s magic
Redfall, an open world FPS by the folks over at Arkane, plays like a game that was pulled in so many directions over its development that it exploded into various bits, which were then patchworked together into a live service game that already feels like it’s been abandoned. Flashes of Arkane’s brilliance make an appearance, but they are a rare find amidst a bland, incoherent world that clearly points to deeper issues in a game that’s been drained of its magic.
Xbox boss says Redfall ‘let a lot of people down,’ commits to fixing it
Phil Spencer says Arkane will continue to work on the game
Redfall review
Redfall: PC performance, system requirements and best settings guide
You’ve probably head by now that Redfall is a few virgins short of a vampy picnic, mainly by un-virtue of its undercooked co-operative cryptid blasting. But there are plenty of PC performance problems to contend with as well, despite it getting a helping hand from DLSS and FSR 2.1.