Tag: skylines
Free Play Days – Tom Clancy’s Rainbow Six Siege, WRC Generations, Dead by Daylight, and Cities: Skylines – Xbox One Edition
Cities: Skylines 2’s achievements hint at larger cities and disasters
Cities: Skylines 2 was announced yesterday, with a CG trailer and scant details aside from it being in some way “revolutionary”. If you hunger for something more concrete about how it might differ from its predecessor, as I do, then you might be interested in an apparently leaked list of achievements that contains details of disasters, weather, embiggened map sizes and more.
6 things I’d love to see in Cities: Skylines 2
Cities: Skylines 2 will have hailstorms, rat infestations, and 150 map tiles in a single city
Paradox reveals Cities: Skylines II, set for a 2023 launch
Cities Skylines 2 is real, and Paradox is dropping it very soon
That’s right, Cities Skylines 2 is coming from the original game’s developer Colossal Order, after the immense success of its city-building game and a constant stream of DLCs and expansions. Oh, and Cities Skylines 2 is also out this year, too.
‘Cities: Skylines II’ heads to PC, PS5 and Xbox Series X/S in 2023
Eight years and 12 million sales later, Cities: Skylines is getting a sequel. Cities: Skylines II is due to come out in 2023 on PC, PlayStation 5 and Xbox Series consoles, from original developer Colossal Order and publisher Paradox Interactive. The new simulator will offer expanded toolsets and mechanics, and importantly for the series’ existing community, it’ll support advanced modding capabilities. Cities: Skylines II will allow players to grow small villages into bustling metropolises, and then implement detailed construction, transportation, industry and economic systems.
The original Cities: Skylines came out in 2015 and filled the void left by EA after its disappointing Sim City reboot. Colossal Order has consistently updated its city-builder since launch: In addition to purchasable assets, the sim has received a dozen mainline gameplay expansions that’ve fundamentally rebuilt its systems for industry, education, parks and airports. The Cities: Skylines of today looks completely different from the game that arrived in 2015.
Mods and community assets are a huge part of Cities: Skylines’ success story. There are hundreds of thousands of free, user-created assets available for the game on Steam, and its most popular mods count over 2 million subscribers, improving essential mechanics like road-building and traffic management. A thriving YouTube community has grown around the game, with virtual (and real!) city planners offering tips and showcasing builds across hundreds of episodes. The game attracted more than 5.5 million new players in 2022 alone.
Colossal Order says Cities: Skylines II has “fully-realized transport and economy systems, a wealth of construction and customization options, and advanced modding capabilities.” The original Cities: Skylines will celebrate its eighth birthday on March 10th and Colossal Order promises more information about the sequel over the coming months.
This article originally appeared on Engadget at https://www.engadget.com/cities-skylines-ii-heads-to-pc-ps5-and-xbox-series-xs-in-2023-173045914.html?src=rss
Paradox announce “revolutionary” Cities: Skylines 2 for later this year
Cities: Skylines turns 8 years old next week, so Paradox are celebrating with a special announcement: a new Cities: Skylines. As part of today’s Paradox Announcement Show, the publisher revealed their urban management sequel Cities: Skylines 2, coming from the studio behind the first game, Colossal Order, is coming later this year.