PixelOpus, a small in-house studio within PlayStation Studios, is closing down next month. In a statement to Engadget, a PlayStation representative confirmed, “PlayStation Studios regularly evaluates its portfolio and the status of studio projects to ensure they meet the organization’s short and long-term strategic objectives. As part of a recent review process, it has been decided that PixelOpus will close on June 2.” Earlier today, the studio tweeted that its “adventure has come to an end.” The developer of imaginative passion projects Concrete Genie and Entwined, PixelOpus had reportedly been working on a new PS5 game with Sony Pictures Animation.
The Santa Mateo-based studio was founded in 2014 under the Sony Interactive Entertainment umbrella in response to the surprise success of indie studio thatgamecompany’s Journey on the PS3. PixelOpus’ two games strived for the same kinds of original ideas: Entwined was a dual-stick rhythm game with a distinct art style about a blue bird and orange fish soaring through the cosmos, while Concrete Genie is a story about using street art to stand up to bullying. Engadget’s Andrew Tarantola found the latter a “surprisingly pleasant and laid-back experience.”
Dear friends, our PixelOpus adventure has come to an end. As we look to new futures, we wanted to say a heartfelt thank you to the millions of passionate players who have supported us, and our mission to make beautiful, imaginative games with heart.
We are so grateful! ❤️🙏 pic.twitter.com/rQO2Cgvhnq
— PixelOpus (@Pixelopus) May 5, 2023
Sadly, it’s often the experimental studios with outside-the-box ideas that are first on the chopping block when mega-corporation parent companies look to cut costs. Although PixelOpus will soon be gone, the original and stylistic Concrete Genie remains available on the PlayStation Store for $30.
This article originally appeared on Engadget at https://www.engadget.com/sony-is-shutting-down-pixelopus-the-studio-behind-concrete-genie-210303026.html?src=rss
Sony has confirmed that it plans to bring more of its games to PC in the future, notably because its games are doing quite well on computers.
Since 2020 Sony has been steadily adding some of its biggest titles to PC, finally catching up with the times in making its games more accessible to a broader range of players. That all started with Horizon Zero Dawn, with games like God of War, Marvel’s Spider-Man, and The Last of Us Part 1 coming to PC further down the line. As part of Sony’s recent FY2022 financial report, Sony also confirmed that it plans to continue releasing its games on PC, which isn’t surprising in the slightest because it’s making plenty of money through the process (thanks, PCGamer).
In the report, Sony notes that it plans to release Marvel’s Spider-Man 2 this year, a title currently without a release date, and it also wrote of its plans to continue making new IP, as well as “rolling out catalogue titles for PC.” The line does make it sound like it still won’t have its games launch simultaneously on console and PC, but it’s something I guess.
Despite a slow start due to supply constraints, Sony has managed to pull off a win with the PlayStation 5. The best-selling home console has sold 38.4 million units since launch, doubling Microsoft’s Xbox Series X|S sales of 18.5 million and smashing all quarterly records by moving 6.2 million PS5s…
This disparity partly reflects the lack of major first-party games releases in the quarter. But there are also concerns that the PS5’s earlier hardware supply issues are having a knock on effect on software sales and subscriptions, which are important if the company wants to build a “virtuous cycle” of mutually reinforcing console and game sales. CNBC notes that the company reported an operating profit of a record 1.21 trillion yen (around $8.9 billion) for the year, with revenue in the quarter rising 35 percent to 3.06 trillion yen (around $22.5 billion).
Read more of this story at Slashdot.