Tag: sony
Kraven the Hunter has nose-biting, blood-spitting, first hard R-rating for a Sony superhero flick
Is that so Kraven?
Peermusic and the Malcolm McLaren estate sue Sony Music Publishing over Lizzo interpolation
Sony Dropped 14 Incredible Minutes Of Spider-Man: Across The Spider-Verse at CinemaCon
At CinemaCon in Las Vegas Monday night, Sony Pictures trotted out its slate of upcoming movies–and Spider-Man: Across the Spider-Verse got the star treatment with 14-minute presentation of footage from the film. And it was awesome, according to GameSpot Senior Editor Chris Hayner.
Before presenting the lengthy clips, the CinemaCon crowd was greeted by Spider-Verse co-director Kemp Powers, along with stars Shameik Moore (Miles Morales/Spider-Man), Hailee Steinfeld (Gwen Stacy/Spider-Gwen) and Issa Rae (Jessica Drew/Spider-Man). Moore said that it’s been more than a year since the events of the first movie, and that “Miles is still trying to find out how to be a superhero.”
“In this movie, Miles finds out it’s how you wear the mask that makes you a hero,” Moore said.
Sony likes this studio’s unannounced service game so much it bought it
Sony likes Firewalk Studios so much it just bought it
When Sony Interactive Entertainment (SIE) struck a deal with Firewalk Studios to publish a PlayStation 5 exclusive multiplayer game, it must have liked what it saw — because now, Sony is buying the developer outright. The company has announced that it’s reached an agreement with ProbablyMonsters Inc to acquire Firewalk Studios.
“Firewalk is home to a remarkably talented team of creatives who have launched some of gaming’s most celebrated experiences, and they’re already hard at work on their first original AAA multiplayer game for PlayStation,” PlayStation Studios’ Hermen Hulst wrote on the PlayStation blog. “We’re excited for Firewalk to bring their technical and creative expertise to PlayStation Studios to help grow our live service operations and deliver something truly special for gamers.”
The deal will roll Firewalk Studios and its team into the PlayStation brand, though operations will continue to be run by the studio’s existing management team. The announcement didn’t offer any clues about the PS5-exclusive multiplayer title the team has been working on, but did stress Firewalk staffers’ wealth of experience building such games — highlighting the team’s experience working on Destiny at Bungie and Activision.
Despite the lack of details, PlayStation seems very optimistic about the deal. “Firewalk’s innovative approach to connected storytelling and its commitment to high-quality gameplay continues to exceed our expectations,” Hulst said. “I think fans will be very pleased when they see what Firewalk has in store for them.”
This article originally appeared on Engadget at https://www.engadget.com/sony-likes-firewalk-studios-so-much-it-just-bought-it-184625664.html?src=rss
Final Fantasy 16 Showcase: Everything Announced at Sony State of Play
Idea for your next build? Someone stuffed a gaming PC inside an old Sony Trinitron CRT monitor
What we’ve learned about Sony PlayStation’s new smartphone games team
Sony wants 20 percent of new games to be on smartphones by 2025, and last August it announced a new PlayStation Studios Mobile Division to help make that happen. But you should know that what Sony’s building doesn’t look like a new game studio that will produce its own games, nor, say, a way to port Sony’s biggest games to phones the way they’re getting ported to PC.
17 current and former job postings suggest that PlayStation Studios Mobile is more of a cross-functional management, strategy, licensing, and support team.
They figure what PlayStation intellectual property would best fit a mobile phone, help dish out that licensed IP to internal and external game studios alike, oversee the titles, make sure the final games live up to…