Tag: titanfall
EA reportedly canceled an unannounced single-player Titanfall game
EA didn’t just kill Apex Legends Mobile and Battlefield Mobile, apparently. Bloombergsources claim the publisher canceled an unannounced single-player game set in the Titanfall and Apex Legends universe. While details of the project aren’t available, veteran developer Mohammad Alavi (who also worked on the Call of Duty series) was reportedly helming the project until he left Respawn in early 2022. EA is said to be finding places for the affected 50 team members when possible.
EA declines to comment. Respawn says it’s shutting down Apex Legends Mobile as its content roadmap is starting to “fall short” of expectations. The studio also delayed Star Wars Jedi: Survivor by six weeks over quality concerns.
The reported cancelation doesn’t come as a shock. The global economy is slowing, and game publishers are among those scaling back to help endure financial turmoil. Ubisoft recently canceled three games amid a gloomy outlook, and Halo developer 343 Industries is dealing with the consequences of Microsoft’s layoffs. Decisions like this theoretically help EA and Respawn concentrate on known money-makers like Apex Legends, which has earned over $2 billion so far.
The rumor is likely to be disappointing to fans if true. The Titanfall games are well-reviewed, but Titanfall 2 arrived seven years ago. A third title in the series eventually transformed into Apex Legends as the battle royale trend took hold. Now, players may have to wait even longer for a new story-driven game in the franchise — if it happens at all.
EA Canceled Single-Player Titanfall Or Apex Legends Game – Report
Electronic Arts has reportedly canceled a single-player game set in the Titanfall and Apex Legends universe. This comes after EA’s disappointing financial outlook for the current quarter.
According to Bloomberg, the unnamed and unannounced game was codenamed Titanfall Legends. It was reportedly directed by designer Mohammad Alavi until he left EA in early 2022. The game’s development team reportedly consisted of 50 people and EA is helping them find other roles within the company. However, those who aren’t given other roles will reportedly be laid off and given severance packages.
EA had notable announcements recently, such as delaying Star Wars: Jedi Survivor to April 28, as well as shutting down production on both Apex Legends Mobile and Battlefield Mobile.
Titanfall 2 now costs less than a Big Mac, its lowest ever price on Steam
Modern Warfare 2 turns into Titanfall with outrageous new movement
Top-tier players are always finding ways to maximise their effectiveness in FPS games like Modern Warfare 2, as a series of well-timed inputs can often lead to improved movement techniques that help them stand above the rest in an online multiplayer game. Now it looks like a new Call of Duty technique has been found, and it gives us the Titanfall 3 and Advanced Warfare 2 we’ve always wanted inside Infinity Ward’s shooter.
RELATED LINKS: Best Modern Warfare 2 guns, Best loadouts in Modern Warfare 2, Modern Warfare 2 maps
How Titanfall 2 Made Movement the Star of the Show – Art of the Level
This innovative Roblox platforming game has major Titanfall 2 vibes
A Roblox platforming game called Interval showcases what’s possible on the sandbox game platform when developers invest in stunning graphics and creative mechanics. The game from development studio Titanic in a Bottle lets players manipulate their environments using time-jumping mechanics, reminiscent of Titanfall 2’s iconic Effect and Cause stage.
RELATED LINKS: Best Roblox games, Roblox promo codes, Roblox music codes
Big Acquisitions Can Squash Creativity, Titanfall And Battlefield Executive Vince Zampella Says
2022 has been a year full of major acquisitions in the video game space, and Electronic Arts executive Vince Zampella has now shared his thoughts on big buyouts and what they could mean.
Speaking to Barron’s, Zampella acknowledged that mergers and acquisitions in 2022 has been a “big trend,” and one that he sees both positives and negatives from. Big deals can help studios execute on projects they couldn’t have otherwise, but Zampella also warned about creativity falling by the wayside.
“There are benefits to it. There are probably negatives to it. I think we need to be careful that we’re not squashing creativity. Mega-franchises are great because you can do all these big things. You can do things you can never do as an independent developer. So there’s great opportunities,” he said. “But what are we leaving behind in that? We have to be careful we are always innovating and looking for the next thing–not just focused on the things that are right in front of us.”