Tag: ‘wild
Tears of the Kingdom players think it might be tougher than Breath of the Wild
The Legend of Zelda: Tears of the Kingdom has a lot of changes from Breath of the Wild, and it looks like the biggest for some players is the difficulty.
When I first played Breath of the Wild back in 2017, I was surprised at how difficult the early game was. The weapon degradation system meant I always had to keep an eye on what I’m fighting with, enemies could do some pretty big hits, and obviously guardians were a nightmare to deal with. So colour me surprised when Tears of the Kingdom felt even harder than the first game, a feeling that a lot of other players seem to be sharing.
Players over on the Zelda subreddit are discussing their feelings on the game’s difficulty, with the user that started the thread opening with, “Who else loves the fact that this game is way harder than [Breath of the Wild]?” While I neither love nor hate how the game is harder, a number of players are definitely finding it more challenging than the first game.
No one can find a Breath of the Wild fan favourite in Tears of the Kingdom
Pretty much every character from Breath of the Wild is back in The Legend of Zelda: Tears of the Kingdom, but there’s one character who is suspiciously absent.
Spoilers ahead for the missing character (if an absence of a character counts as a spoiler to you)!
When I say that almost every character is back, I mean it. You’ve got the big ones like Riju from Gerudo Town, Sidon from the Zora’s Domain, even Purah is back, though a good bit older now (leading some to be insatiably thirsty). You’ll even find NPCs that you almost definitely don’t remember the name of, alongside a suite of new characters like Cece the fashionista, and Tauro, the Zonai Survey Team Leader. So where the hell is the best bard in all of Hyrule, the one and only Kass?
Tears of the Kingdom Players Are Hunting for a Major Missing Breath of the Wild Character
Breath of the Wild and Zelda: Tears of the Kingdom are the “new format” for the series
While some fans want Zelda to go back to its classic roots, it sounds like the series will be sticking with its open format for the foreseeable future.
One of the biggest criticisms outside of weapon durability in Breath of the Wild was that it didn’t feel like it had enough of that classic Zelda feel, mostly in relation to the lack of traditional dungeons, and the open world format. While The Legend of Zelda: Tears of the Kingdom definitely has some more classic style dungeons, it still has that same open world, which isn’t necessarily for everyone. But according to a new interview from Game Informer with series producer Eiji Aonuma and game director Hidemaru Fujibayashi, the open format is here to stay.
In the interview, the point of Ocarina of Time being very foundational for the Zelda series going forward, with Aonuma being asked if Breath of the Wild might act as a similar kind of blueprint for the games going forward. “With Ocarina of Time, I think it’s correct to say that it did kind of create a format for a number of titles in the franchise that came after it.” responded Aonuma.
PSA: Your horses from Breath of the Wild are in Tears of the Kingdom
Here to provide Link some stable-ity
Zelda Tears of the Kingdom PSA: Here’s How to Import Your Breath of the Wild Horses
Should You Play Breath of the Wild Before Tears of the Kingdom?
Tears of the Kingdom’s Focus on Freedom Was a Direct Reaction to Fans Messing With Breath of the Wild
Humane’s new wearable AI demo is wild to watch — and we have lots of questions
Buzz has been building around the secretive tech startup Humane for over a year, and now the company is finally offering a look at what it’s been building. At TED last month, Humane co-founder Imran Chaudhri gave a demonstration of the AI-powered wearable the company is building as a replacement for smartphones. Bits of the video leaked online after the event, but the full video is now available to watch.
The device appears to be a small black puck that slips into your breast pocket, with a camera, projector, and speaker sticking out the top. Throughout the 13-minute presentation, Chaudhri walks through a handful of use cases for Humane’s gadget:
- The device rings when Chaudhri receives a phone call. He holds his hand up, and the device…