Tag: xvi
(For Southeast Asia) State of Play debuts 25 minutes of all-new Final Fantasy XVI gameplay
In Final Fantasy XVI, you can command the dog (and a whole lot more)
Not to be outdone by Tears of the Kingdom in the summer video game blockbuster hype generation category, Final Fantasy XVI got its own State of Play, showcasing over 20 minutes of gameplay.
Final Fantasy XVI is a beautiful game, both within the cutscenes and gameplay. The combat looked slick and exciting. Clive flipped, dipped, and parried with a satisfying flourish, perfectly in line with the developers’ stated goal of making Final Fantasy XVI feel like a “high-speed rollercoaster.” The presentation went into detail on some of the smaller activities Clive can get up to when he’s not saving the world or doing whatever it is Clive does, as we’re not quite sure what his motivation is yet. Knowing the typical cadence of Final Fantasy…
Final Fantasy XVI State Of Play Showcases Real-Time Combat And World Exploration
PlayStation and Square Enix have shown off 20 minutes of gameplay from Final Fantasy XVI, highlighting combat and world exploration. The State of Play focused on the combat of Final Fantasy XVI, some of the story and side content, and the massive Eikon fights.
This new video showcased the real-time action combat, which is relatively new for the franchise. Snippets of Clive, the main character, fighting enemies on the ground were shown, as well as the battles where you control the Eikon, the massive summons in the game. The action is all in real time and Clive will learn a ton of different abilities and attacks from the different Eikons in the world, allowing players to adapt the combat to their own playstyle. These abilities can be found in a massive skill tree, which allows you to reset those abilities at any time and even let the game pick your abilities for you.
The massive Eikon versus Eikon fights can play out in a number of different ways, with one shown featuring a third-person shooting sequence and others feeling similar to an all-out wrestling match. Square Enix said that each Ekion battle would feel unique and be based around the specific Eikons fighting.
State of Play debuts 25 minutes of all-new Final Fantasy XVI gameplay
PlayStation Announces New State Of Play Focused On Final Fantasy XVI
PlayStation will present a new State of Play focused on Final Fantasy XVI, showcasing more than 20 minutes of new recorded gameplay. The broadcast date is on Thursday, April 13 at 2pm PT / 5pm ET.
PlayStation, according to a blog post, will touch on FF16’s dark fantasy setting, Eikons and Dominants, “the flashy battle system teased in early trailers,” and more. It’s unknown right now if the State of Play will only focus on FF16, or if other announcements and games will make an appearance.
State of Play presents more than 20 minutes of new Final Fantasy XVI gameplay this Thursday. Tune in live at 2pm PT / 5pm ET / 11pm CEST: https://t.co/nOULcwLVnQ pic.twitter.com/vNR9kGbxL6
— PlayStation (@PlayStation) April 11, 2023
Ahead of Final Fantasy 16’s launch, Square Enix has released a steady stream of info about the game. We know about how long it will take to complete–80 hours–and we know it’s a dark fantasy setting with action-based battles, as opposed to turn-based combat, featuring huge Eikons. FF16 producer Naoki Yoshida said the team went for a more action-oriented direction in order to appeal to younger players. For more information, you can check out GameSpot’s Final Fantasy 16 preview.