The Call of Duty campaign seems more and more like a dying breed of game. Fewer and fewer major studios are interested in making a single-player-only shooter with a story that takes six or so hours to finish.
I’ve often found Call of Duty campaigns to be interesting simply for continuing to exist. They’re always lavish, technical showcases for a series fighting every year to stay relevant. For the teams making them, campaigns are a reminder that there’s more to Call of Duty than its air-sucking, conversation-dominating multiplayer.
And even when they’re out of ideas, Call of Duty campaigns are consistently entertaining.