Did you know that cards are the new big thing in video games? Well, they are, and Dead Island 2 is succumbing to the trend, too.
In a recent interview with GameInformer (transcribed by NME), the lead narrative designer, Khan, and creative director, James Worrall, of Dambuster Studios had a few things to note, including how the skill tree has been transformed.
Dead Island 2 has been in development for a long while now, so it’s surreal to think that the game is just a few months away. During Dambuster’s interview, Khan shared that Dead Island 2 is actually set ten years after the original game, and will unfold in the setting of LA.