The USG Ishimura is a haunted place. The halls of the planet cracker mining ship echo with the sounds of the dead, monsters crawling through vents, and the heavy-set footsteps of an engineer having the worst day of his life. Whispers penetrate his helmet and melodic machinery whirrs in the distance, until it all comes rushing in and the sound becomes too unbearable to take, and that’s when the enemy strikes. This is what Dead Space is, and what makes a good horror game truly special.
Continue reading Dead Space interview: designing the USG Ishimura’s sound of silence
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