GamesRadar).
Pearce noted that from what she understands, Whitta had never written a single line of dialogue, which the latter confirmed, though he hasn’t actually played the game so wasn’t entirely sure. “What happened was, Square [Enix] came to me like five, six years ago and said ‘we have this idea… would you be willing to help us build out the world and the mythology,'” Whitta explained. Square Enix apparently liked what he came up with, and subsequently asked him if he would run a writers room, which he did and got together a bunch of writers he admired.