Tag: audio
YouTube Music Gains Audio Podcasts on iOS and Web
Podcasts on YouTube Music are free, with no Premium subscription required. Podcasts are available on-demand, offline, and can be listened to in the background and while casting, with options to swap between audio and video versions.
Google says that the podcast listening experience on YouTube Music is designed to complement the video podcast experience that’s available on YouTube. Podcasts will be available through the Home tab by tapping on the Podcasts section at the top of the screen.
There is an Explore feature for finding popular podcasts based on categories that include gaming, music, true crime, comedy, health and fitness, business, and society and culture, plus a search tab for locating specific content.
Podcasts in YouTube Music are rolling out to U.S. users starting today, but Google says support is being implemented “gradually” so it may take a few days for the podcasts to show up in the YouTube Music app and on the web. While podcasts are limited to the United States at the current time, Google has plans to bring access to other regions in the future.
This article, “YouTube Music Gains Audio Podcasts on iOS and Web” first appeared on MacRumors.com
Discuss this article in our forums
Forza Motorspot Will Let Blind Players Race With Revolutionary Audio Features
Forza Motorsport has a variety of audio features designed to enable blind players to race. Developer Turn 10 Studios worked extensively with playtesters to create what Xbox claims is the developer’s “most accessible game ever.”
When turned on, the features provide audio cues to let players know what is occurring. For example, the car and engine sounds will pan from left to right based on which direction the player needs to turn. A series of beeps will inform players if they are approaching the edge of the racetrack. Other audio cues include when to shift (if playing with manual transmission), pole position and direction on the track, more detailed turn information, and much more.
In setup, players can listen to sounds and toggle options to figure out what set of audio features works best for them. They can also customize screen narration, with volume, pitch, and speed options. The amount the screen narrator talks, and what it reads on the screen, can also be customized to prevent information overload.
Audacity 3.3 Has Even More Real-Time Audio Effects
Audacity is probably one of the best free tools for audio editing out there. With its latest version, version 3.3, it’s getting even better with several additions — more importantly, the inclusion of more live, real-time filters.
Read This Article on How-To Geek ›
Poll: Do you consider spatial audio when buying earbuds?
Capcom promises the return of Resident Evil 2 and 3’s vanished graphics and audio options
Rode’s Streamer X combines an audio interface with an external capture card
When Rode began offering gaming-specific audio equipment at the end of last year, two of the three products the company announced, the XDM-100 and XCM-50, repurposed existing designs. Its newest Rode X device, the Streamer X, offers something different. It combines an audio interface with an external capture card.
You can connect XLR and line-level microphones and headsets to the Streamer X, with a built-in Rode Revolution preamp offering all the power you need. At the same time, the device can capture and stream footage at 4K and 30 frames per second or 2K at 60 frames per second. It also offers video passthrough at up to 4K and 60 frames per second or 2K and 120 frames per second.
The front of the console features a set of four customizable buttons you can set up to trigger specific sounds and actions on your computer. A pair of USB-C connections allow you to connect the Streamer X to two separate PCs at the same time. Out of the box, the device is fully compatible with Rode’s suite of software tools, including Unify, Rode Central and Rode Connect.
Separately, Rode also announced the Rodecaster Duo, a new audio interface that brings together all of the features found in the company’s Rodecaster Pro II but puts them into a more compact package. That means it should be able to drive even the most power-hungry mics without the need for an in-line signal booster, and offer Bluetooth connectivity for audio monitoring. Rode did not announce pricing details for the Streamer X and Rodecaster Duo, but said both devices would arrive in the coming weeks. Engadget has reached out to the company for more information, and we’ll update this article when we hear back from it.
This article originally appeared on Engadget at https://www.engadget.com/rodes-streamer-x-combines-an-audio-interface-with-an-external-capture-card-221321424.html?src=rss
Instagram Reels launches new metrics and trending audio
Instagram is quickly closing the gap between its platform and TikTok, as part of its ongoing plot to swallow the politically-struggling video app whole.
The Meta-owned platform launched a few new features for Instagram Reels creators on April 14, including new metrics, gifts, and a space designed for users to “find inspiration” through trending audio and hashtags.
“We strive to make Instagram a home for creators like you to express your creativity, connect with your audience and earn a living,” Meta said in a blog post about the announcement. “Today we’re announcing improvements to Reels — to empower you to do what you do best.”
Creators can now see the top trending songs and audio on Reels, along with analytics for how many times the audio has been used. This is a feature that TikTok has had for some time and has potentially led to the success (or lack thereof) of musicians and songs on the app. To find trending audio on Instagram Reels, creators navigate to their professional dashboard and scroll down to “Reels Trends,” and will be served all of the top audio and hashtags. For instance today, on April 16, the top audio on Instagram Reels is “What It Is (Block Boy)” by Doechii with 25,500 reels, and the top hashtag is #coachella, with 5.2 million reels.
Along with the top trending songs and audio, users and creators will now be able to see the top trending topics and hashtags — important tools for creators to be able to reach out to a wider audience. Creators can also edit video clips, audio, stickers, and text on a newly unified editing screen, and they have access to total watch time, average watch time, the number of new followers you received as a result of your reels, and which fans have sent you gifts, all of which are metrics that were previously unavailable to creators. Many of those tools were already available on the app’s competitor, TikTok.
Instagram has been moving to overtake TikTok since the ByteDance-owned platform first gained traction in the U.S., so this is nothing new. But this comes at a time in which TikTok is struggling to fight bans. Lawmakers from governments across the globe have implemented various bans on the app due to fears that TikTok is giving user data to the Chinese government.
Last of Us PC patch betters keyboard controls and audio compatibility
Some hefty The Last of Us PC patch notes are here, with a wide array of fixes now in the Naughty Dog and PlayStation zombie game, including some minor improvements to the ongoing building shaders problem and broken audio. The Last of Us Part 1 patch 1.0.3 even addresses yet another keyboard and mouse problem, if that’s how you want to play.
MORE FROM PCGAMESN: The best Last of Us settings, The Last of Us system requirements, Best action adventure games
The Last of Us Part I PC Update 1.0.3.0 Fixes Audio, UI, And Visual Bugs
The Last of Us Part I on PC continues to receive regular patches, and update 1.0.3.0 targets issues related to audio, UI, and visuals.
In terms of audio fixes, players can now select different settings if audio is muted or muffled in certain parts of the game. For visuals, if players saw texture qualities lower than their selected setting, that has also been fixed. There are many other patched-out bugs related to audio and visuals, and they’re listed below in the full patch notes.
For those with Nvidia GPUs, if you saw crashes when loading a save file or running the game on Ultra settings, Naughty Dog has patched the bugs.