The Legend of Zelda: Tears of the Kingdom lets you ride a heavy metal skeleton horse, eat cooked rocks, and stuff fairies in your pockets. And these aren’t even core aspects of the game.
There are so many silly, or cool, or ridiculous nuggets like this tucked away in Side Adventures or thumbed into secluded corners of the vast map. It was during one such side quest – hot on the trail of the aforementioned skeleton horse – that I said to myself: “This would be on the back of the box of most games.”
Tears of the Kingdom is so successful because it marries an impressive sense of scale with a mechanical granularity that means you can always interact with its wide-open sandbox in creative, surprising ways.