Tag: infinite’s
BioShock Infinite’s Complicated Legacy Overshadows Its Greatest Failure
BioShock is celebrating its 10-year anniversary today, March 26, 2023. Below, we reexamine the game with modern eyes, in the context of its place in the series as a whole.
If you’re reading this, odds are that you have some opinion of BioShock Infinite, and it’s likely to be a passionate one. When it released in March 2013, it generated enormous fanfare, inspiring strong stances from both excited series fans and those who felt let down by the final product. It continues to garner polarized reactions 10 years later, perhaps to an alarming extent. Once you go beyond the social media furor and the thwarted expectations, you have a game that ultimately failed to live up to the identity of its own series–and one that deserves neither the seemingly-bottomless stores of love and hate that some still heap on it.
The by-the-numbers nature of BioShock Infinite is perhaps most apparent in its moment-to-moment gameplay. Though ostensibly intended as the true successor to the original BioShock, Infinite simplifies the mechanics of the “immersive sim”-inspired series to the absolute minimum. The FPS part of this so-called “FPS RPG” series is tuned to max, and the RPG part is nearly cast away entirely.
Halo Infinite’s new update is good (now do it again)
Halo Infinite’s season 3 ray tracing update is here, and looks kinda underwhelming
As promised last year, Halo Infinite’s season 3 update has arrived with a new ray tracing option for us PC folks. Although it was announced as part of a promo event for AMD’s Radeon RX 7000 GPUs, Infinite’s ray tracing works on any graphics card that can usually handle RT effects; all you need to do is download the update and flick it on in the display settings.
Granted, it’s not the most visually sumptuous form of ray tracing I’ve clapped a visor on. Reflections and global illumination are unchanged, as it’s only sun shadows – shadows cast using a simulated sun as the light source – that get the RT treatment.
Halo Infinite’s Seasonal Updates Will Become More Consistent, Says 343
A player recreated Skyrim in Halo Infinite’s Forge, and it’s really good
Halo Infinite Forge mode users were already creating some wild maps on launch day, so it shouldn’t be surprising to see some Skyrim locales appear in-game too. If you’re unfamiliar, Forge is a long-time Halo mode that allows players to create their own custom maps and modes. In the past, players used Forge to remake classic maps or remix existing ones. But Infinite’s take on Forge is more robust, allowing forgers to create maps that don’t look like they belong in Halo. No, seriously, what is Whiterun doing in Infinite?
Halo Infinite’s December update brings back The Pit and adds Custom Game Browser early
Swiftly following on from the recent winter update, Halo Infinite has received its December update, which introduces a whole host of features that Halo fans should be raving about right now.
The winter update’s most notable addition had to be Forge, Halo Infinite’s map creator, but now, the December update provides even more free content to support it. This includes a shiny new Custom Game Browser, which has appeared much earlier than anticipated.
“It’s a key support structure for what players create in Forge, and a pillar for the community,” reads the Halo Waypoint blog detailing the update. It’s a pretty big deal that the feature has arrived months ahead of time, so 343 Industries have warned of teething issues with the browser. Regardless, players of Halo Infinite will now be able to access community-created content with ease.
Halo Infinite’s Multiplayer Creative Director Tom French Has Left 343 Industries
Halo Infinite’s winter update is live with campaign co-op, Forge beta, and more
343 Industries has released the winter update for Halo Infinite.
This is the largest feature update to the game yet, bringing with it Campaign co-op, Mission Replay, the Forge Beta, and plenty of new, free content.
Campaign Network co-op supports crossplay across all Xbox devices and PC, and progress and unlocks are shared across all players. This means that no matter what platform you’re playing on, you will bring your campaign completion, collectibles unlocked, Spartan Cores unlocked, etc, and all players will progress together so it’s not just the host who benefits.
Halo Infinite’s big winter update is available now
It includes Forge and campaign network co-op