Tag: shadows
Outside the Box: More rotting assets are lurking in the shadows of the financial system
Open world detective sim Shadows Of Doubt will launch early next year
Shadows Of Doubt invites skepticism. It’s an open world mystery game set in a city in which every resident is simulated with daily schedules and routines, and it’s developed largely by a single person. Shadows Of Doubt has also fought my skepticism so far with playable demos and, now, a new official trailer. It sure looks like it’s doing the thing.
Resident Evil Village’s Shadows Of Rose DLC is the perfect Halloween game
House Castle has been on a bit of a horror binge this month, what with it being Spooky Season and all. Not because we’re die-hard horror buffs – if anything, we’re both lifelong wimps when it comes to this stuff. But buoyed by a growing resolve to tackle our collective cowardice head on, October has seen us watch, play and read several of the big horror classics we’ve been too chicken to attempt in the past. Over the course of it all, though, there’s been a gnawing, slightly dreadful realisation slowly bubbling away beneath the surface. Far from being scared by these horrible things, I’ve often come away feeling no emotions whatsoever. I have remained unmoved, neither frightened, unnerved, or creeped out. Just plain, simple indifference. The Japanese Ring? Nothing. I Saw The Devil? Nah, mate. Lake Mungo? More like Lake Yawngo.
I was beginning to think I’d lost the capacity to feel anything at all. Heck, the real horror show this month has been the collapse of the entire UK nation state, and yet I still cannot bring myself to muster anything beyond a tired sigh. Then I got to the second act of Resident Evil Village‘s Shadows Of Rose DLC and, oh yes, hello fear. It’s been a while, hasn’t it?
A Clever Way to Map the Moon’s Surface—Using Shadows
‘Andor’ Episode 4 Recap: Star Wars’ Rebel Heroes Move in the Shadows – CNET
Returnal for PC Seemingly Leaks, Includes DLSS and Ray-Traced Shadows
‘Andor’ Episode 4 Recap: Star Wars’ Rebel Heroes Work in the Shadows – CNET
EGX vlog: you simply must play Shadows of Doubt
Please enjoy this self-indulgent vlog about my first day at an expo in over four years. I wasn’t planning to focus so much on Shadows of Doubt, and I will be doing a proper preview in the coming weeks, but I cannot stress this enough – it’s brilliant. Rarely does such a bold vision enjoy being matched by its execution. It reminds me somewhat of Cloudpunk, which I really enjoyed, but I desperately wanted to have a less passive relationship with the city itself. With it’s striking sense of immersion and a commitment to granular interactivity built into the game’s core design, I feel like Shadows of Doubt very much achieves that aspiration for me. I can’t wait until the full version comes out next year. It won ‘UK Game of the Show’ at Gamescom a few weeks ago, and it’s blindingly obvious why from the second you start the demo.
It’s day two of EGX as I write this: yesterday was one of the nicest times I’ve ever had at a trade show. It truly feels like events are finally back, and it’s easy to forget how big a deal that is after months of relative normality following the pandemic. I say relative, because covid is, of course, still with us – I’m not ready to ditch my mask just yet – but I’ll take the sweetness of Relative Normality over the alternative of having no human contact outside of poorly framed webcams.
I didn’t really think about any of this in the run up to EGX. I’m pretty new in this job and I saw it as mostly a good opportunity to finally meet some of my VG247 colleagues in person (and how important it has been – I finally know what Connor looks like in 3D, and genuinely didn’t recognise him without the bevel of a laptop screen). But I found myself feeling genuinely affected by the sight of groups of friends, mostly in their late teens/early twenties, cutting about the show floor together, cosplaying, laughing at dumb jokes, buying Hatsune Miku t-shirts, and generally just doing normal stuff – something their generation was denied for a good 18 months, during some of the most pivotal developmental years in their lives. I hadn’t really considered this aspect of the pandemic until now. I’m nearly 40, I’m settled, my socialising days are comfortably behind me and I like sitting on my arse. I’m in the extremely privileged position where covid was an embuggerance more than anything else.
Resident Evil Village’s Shadows of Rose DLC will be the last to focus on the Winters family
Capcom has said that the upcoming Resident Evil Village DLC will be the last bit of story focused on the Winters family.
Not sure if there’s anyone that is particularly passionate about Ethan Winters and his family compared to other classic characters in the Resi series like cutie Leon, but for those out there that might want to know, the upcoming Shadows of Rose DLC will be the last to be all about the Winters family.
In an interview with IGN Japan at Tokyo Game Show, director Kento Kinoshita said Capcom is “creating the Shadows of Rose story to conclude the Winters family saga.” So essentially, expect some fresh faces in future entries, or at least to see older characters return as protagonists.