Tag: ‘still
Apple Still Working to Allow iPhone to Wirelessly Charge AirPods and Other Devices
Apple is said to be working on an “advanced bilateral wireless charging technology” for a future iPhone. The company originally intended to implement the functionality in the iPhone 14 Pro models, but it wasn’t “finalized in time.”
The site claims that Apple is creating a “wireless power out” firmware that is the basis for the two-way wireless charging feature, and while exactly what that means is unclear, it is apparently a “key aspect of the ongoing testing and engineering” of reverse wireless charging.
To implement an option that would let the iPhone charge other devices, Apple needs to optimize aspects like charging speed, heat dissipation, and charging efficiency. Apple is designing a “special user interface” for bilateral wireless charging, which is similar to the interface used for MagSafe accessories.
We’ve heard rumors of reverse wireless charging (or bilateral wireless charging, as it’s sometimes referred to) several times over the past few years. Bilateral wireless charging was rumored to be an iPhone 11 feature ahead of the device’s launch, but it did not materialize. Rumors later suggested that Apple had abandoned the feature at the time because the charging efficiency did not match Apple’s requirements.
With the iPhone 12, an FCC filing hinted at reverse wireless charging capabilities that might be hidden inside the hardware, and with the launch of the MagSafe Battery Pack in 2021, Apple sort of demoed how reverse wireless charging might work.
When attached to an iPhone magnetically, the MagSafe Battery Pack is able to charge using passthrough technology when the iPhone is plugged into a Lightning cable. Charging for AirPods and other devices could eventually work in the same way, connecting to the back of the iPhone and charging at the same time an iPhone does. Apple competitor Samsung has had a reverse wireless charging option for several years now, and it allows a Samsung smartphone to charge any Qi-based device, including another smartphone.
9to5Mac claims that reverse wireless charging could be delayed again or scrapped altogether, so there is no concrete detail on when we might see such a feature launch. We’ve already heard numerous rumors about the iPhone 15 lineup, and so far reliable sources like Apple analyst Ming-Chi Kuo and Bloomberg‘s Mark Gurman have made no mention of reverse wireless charging, so it may not be something that we see in 2023.
This article, “Apple Still Working to Allow iPhone to Wirelessly Charge AirPods and Other Devices” first appeared on MacRumors.com
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It’s still not cheap, but Samsung’s 120-inch 4K projector is $500 off today
In 2023, We Still Can’t Decide What A Remake Is
Are you excited for any of the dozens of high-profile video game remakes, remasters, and reimagingings that will come out in 2023? Perhaps you’re a hardcore Dead Space fan who’s been enjoying the limb-blasting action of the remake, or you’re a Resident Evil aficionado desperate to see how Capcom improves on one of the series’ best entries with RE4.
But while it’s always nice to see an old favorite revived for a new generation of players, the gaming industry’s obsession with revivals has led to a large degree of definitional confusion. Some of us might know exactly what we’re talking about when it comes to remasters, remakes, and reimaginings, but it’s fair to say that not everyone is on the same page. Thanks to the steady march of technology–and the ballooning of video game budgets at the top end–these once-straightforward terms have “evolved” to the point where no one quite knows what they mean anymore.
It’s important to note that these terms are not native to video games–they’re loanwords crafted by artists in other mediums. The term “remake” first emerged in the early film industry, where studios would regularly reshoot a similar script with updated technology for an easy payday. Some directors even remade their own movies, from Alfred Hitchcock’s The Man Who Knew Too Much to Yasujiro Ozu’s Floating Weeds. Similarly, “remaster” comes from the world of recorded music, where audio engineers use EQ tools that impact loudness and compression to make an old recording sound differently than before.
Rolls-Royce shares are still cheap despite the recent rally
Dr James Fox explains why he think Rolls-Royce shares are still strong buys, despite them surging since their nadir in early autumn.
The post Rolls-Royce shares are still cheap despite the recent rally appeared first on The Motley Fool UK.
Don’t worry, your legacy G Suite account still isn’t moving to Google Workspace
Harrison Ford says Helen Mirren is “still sexy” years after first playing love interests
Alphabet’s revenues are still growing, but just barely
It’s no secret that the huge tech companies are still making money hand over fist, but there’s also a noticeable slowdown going on. Google’s parent company Alphabet is not immune — the company just reported its earnings results for Q4 of 2022, and just barely grew revenue year over year. The $76 billion the company pulled in during the quarter is up only one percent from Q4 of 2021.
Google’s ad business is the backbone of the company, and revenue slipped there by about 3.5 percent compared to a year ago. But eight percent growth in the “other” category (which includes products like Google and Nest hardware and revenue from the Play Store) and 32 percent yearly growth in in Google Cloud made up for those ad losses. Overall profits, meanwhile, dropped significantly: Quarterly net income of $13.6 billion is down 34 percent year-over-year.
Of course, the backdrop for all this is that Google announced a few weeks ago that it is laying off about 12,000 employees; that makes up about six percent of the company’s overall workforce. At the time those layoffs were announced, we didn’t yet know what Google’s financials for last quarter looked like, but now we can see that things are slowing down.
That’s all relatively speaking, though. Net income of $60 billion for 2022 as a whole was down significantly compared to the $76 billion in profit Alphabet made in 2021 — but it’s still far ahead of the $40 billion the company pulled in for 2020. It looks like the big numbers Alphabet posted in 2021 weren’t exactly sustainable, and obviously we don’t yet know what 2023 will bring. But we’ll be tuning into the company’s call with investors, which starts at 4:30PM ET, to see what additional details CEO Sundar Pichai can share about the state of Alphabet in the year to come.
There are still robotics jobs to be found (if you know where to look)
A lot has happened in the half-year since we caught up with Ayanna Howard, dean of the Ohio State University’s College of Engineering — not all of it good. The broader economic slowdown has been deeply felt by the robotics industry, across the board, from the smallest startups to the biggest tech giants like Alphabet […]
There are still robotics jobs to be found (if you know where to look) by Brian Heater originally published on TechCrunch
The Rally Point: The complete Battle Brothers is still the mercenary game to beat
![](https://assets2.rockpapershotgun.com/battle_brothers_1_pyWX5y9.jpg/BROK/resize/1920x1920%3E/format/jpg/quality/80/battle_brothers_1_pyWX5y9.jpg)
Can I tell you a secret? I’m terrible at Battle Brothers. I’m still terrible at Battle Brothers, even after playing it on and off for a few years. It’s a bit like Blood Bowl, oddly, in that it’s all about mitigating risks. And like Blood Bowl, despite having a decent head for tactics and planning on the fly, I am hopeless at sticking to them when I see a new idea, thus: terrible. At it.
But since an update last March looks likely to be its last big one, it’s about time to get over myself and gave it a proper look as a complete package. It’s long overdue, in fact. Although I still struggle to fully enjoy it, Battle Brothers is an unusually good tactical game, and the one to beat for the burgeoning subgenre of mercenary management sims. That’s partly because it sticks so resolutely to its guns. Where Bannerlord faltered by throwing extraneous stuff unrelated to the core combat that should have defined it, and other open world games typically take a varied but shallow “do and be everything” approach, Battle Brothers resists dilution of that core concept.