Tag: suns
Creative director of Midnight Suns says it was originally even more talky: ‘we cut 30 conversations’
Why XCOM and Marvel’s Midnight Suns will never be forever games like Diablo and Destiny
As you might expect from a roster of 12 Marvel superheroes (or 17, if you count the four extra DLC supes and its original, player-designed protagonist The Hunter), the lycra-clad buds of Marvel’s Midnight Suns all look and feel substantially different from one another when it comes to combat. When Firaxis were designing the moveset for each hero, creative director Jake Solomon says he and fellow lead game designer Joe Weinhoffer would take turns being “point designers” for certain characters. “Joe was point designer on one hero, I was point designer on another hero,” Solomon says, highlighting Magic and Iron Man as two of his own favourite heroes that he designed.
Both are what I’d call quite technical heroes, with Magic relying on careful battlefield placement to boot enemies into nifty magical portals, while Iron Man’s most powerful abilities often only come from discarding other cards. But when I ask Solomon at GDC if he thinks he has a particular design ‘style’ that unites his crop of Marvel heroes, he says he loves being “bombastic”.
X-Men leader Storm zaps into Marvel’s Midnight Suns next week
Marvel’s Midnight Suns ends its post-launch tour with the long-time X-Men leader Storm, who’s joining the roster on May 11th. The weather-controlling mutant will be available as part of the Blood Storm DLC pack, which also includes new missions, hero outfits, and upgrades to The Abbey.
Marvel’s Midnight Suns gets its final DLC next week, but the Nintendo Switch version has been cancelled
Switch version of Marvel’s Midnight Suns gets axed, leaving Nintendo fans in the dark
2K Games has announced it is bringing Marvel’s Midnight Suns to PS4 and Xbox One with all DLC purchasable and playable.
Releasing on May 11, the game will also see the final DLC Blood Storm arrive on the same day.
The final DLC will be available for either standalone purchase or as part of Marvel’s Midnight Suns Season Pass, included in the Legendary Edition. Each DLC brings a new recruitable hero and adds three new story missions, a new upgrade for the Abbey, and a selection of new skins and outfits for the hero.
The Switch version of ‘Marvel’s Midnight Suns’ has been canceled
Five months after Marvel’s Midnight Sunsarrived on PC, Xbox Series X/S and PlayStation 5, the game will at last land on last-gen consoles. Firaxis’ turn-based RPG will hit Xbox One and PS4 on May 11th.
There’s a disappointing update for those who’ve been waiting for Marvel’s Midnight Suns to come to Nintendo Switch, however. That version is “no longer planned,” according to a post on the game’s website. In other words, Firaxis and publisher 2K have canceled the Switch port.
That may not be a huge surprise, given the extra time that Firaxis already needed to get the PS4 and Xbox One versions ready. Both of those consoles are considerably more powerful than the Switch and it may be the case that the extra work required to get the game running on Nintendo’s console ultimately wasn’t worthwhile. After all, despite strong reviews, the game was a “commercial flop,” according to Take-Two CEO Strauss Zelnick.
On a positive note, the Xbox One and PS4 versions will drop on the same day as the game’s fourth expansion. Marvel’s Midnight Suns: Blood Storm will add Storm as a playable character and introduce new missions to the ongoing vampyre storyline. All of the DLC installments will be available to PS4 and Xbox One players out of the gate, enabling them to add the likes of Deadpool, Venom and Morbius to their hero rosters.
This article originally appeared on Engadget at https://www.engadget.com/the-switch-version-of-marvels-midnight-suns-has-been-canceled-180428192.html?src=rss
Marvel’s Midnight Suns was originally going to have loads more story chats in it
Marvel’s Midnight Suns may be a turn-based tactics game first and foremost, but it also has a substantial RPG element that drives both the story and the interpersonal dramas of its superhero teams between missions. When you and your squad head back to your Abbey HQ, there are side stories and quests to investigate around the Abbey grounds, items to find, and more. It’s a sizable part of the game, but at one point it was even bigger, creative director Jake Solomon tells me at GDC.
“It’s crazy, if you go online, you can see all the Midnight Suns cutscenes and they’re three hours long. That’s as long as a movie,” he says. But during the last year of development Solomon reveals “we cut 30 conversations from the game, like 30 scenes. We cut a ton, because we realised this is just simply too much.”
Mr. Sun’s Hatbox is a slapstick roguelike with a heavy dose of Metal Gear Solid 5
Have you ever been waiting for a delivery, only to have it never arrive? Ever wondered where it went? How does the courier even begin to track a lost item? Mr. Sun’s Hatbox answers all of those questions (very seriously) in a genre-blending comedy. When I say genre-blending, I mean this is a platforming roguelike with extensive base-building, shooting, whacking, stealthing, and a heavy dose of Metal Gear Solid 5. Seriously. It launches on April 20th.
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