Tag: xess,
Intel boosts Arc performance with new drivers, unveils XeSS plugin for the Unreal Engine
Skyrim modders are working to bring DLSS, FSR2, and XeSS upscaling to the game
Skyrim modders are to bring DLSS, FSR2, and XeSS upscaling to the Anniversary and Special Editions of the game.
Modder PureDark is working on the plugin alongside other modders. Called Skyrim-Upscaler, it is available through GitHub, and a public release will occur once the team works out VR compatibility (thanks, RPS).
The plugin looks to increase frame rates with other Skyrim mods installed, but at present, it won’t work with the popular ENB (Enhanced Natural Beauty) mod. That said, compatibility between ENB and DLSS is in the works.
Nvidia DLSS Frame Generation works surprisingly well with AMD FSR and Intel XeSS
Intel XeSS vs. Nvidia DLSS vs. AMD Super Resolution: supersampling showdown
3DMark releases XeSS benchmark update
XeSS, Intel’s Answer To DLSS And FSR, Gets Surprise Launch
Intel is just starting to get back into the world of discrete retail graphics cards, and is going all the way, complete with its own graphical upscaling technology, Intel XeSS. Now, XeSS is out in the wild, complete with support in Shadow of the Tomb Raider and a kind-of release on GitHub.
Supersampling, or upscaling, is a technology that can run a low-resolution version of a game at a much higher resolution, using deep learning AI to fill in the gaps and smooth out the edges, effectively letting us play the game as if it is running at a high native resolution. Nvidia’s DLSS is the best-known example of supersampling technology, with the company announcing the third iteration last week alongside its new 4000-series cards. Nvidia’s primary competitor, AMD, has its own upscaling tech, FSR 2.0.