If you’ve been struggling to get ray-tracing effects to work without tanking your framerate in The Witcher 3 since the launch of the RPG game’s new Enhanced Edition, then the latest update has some potentially good news. The Witcher 3 patch 4.01 includes some stability improvements and performance enhancements, including a new setting for ray-tracing that trades a bit of precision for better framerates.
Continue reading New Witcher 3 update, patch 4.01 fixes the dodgy ray-tracing
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