The white-knuckled action roguelike Dead Cells has introduced a bunch of expansions, but none of them have gotten the fanfare of its latest, Return to Castlevania. The new expansion adds biomes, enemies, characters, and weapons modeled by the classic series Castlevania, which developer Motion Twin says was a big influence on its own game. But how exactly to find the new Castlevania content isn’t immediately apparent.
Spoilers follow.
The level design in Dead Cells is mostly structured, but with some random elements. As you venture through the main quest you’ll come across branching paths leading to different biomes. Like the other Dead Cells expansions, the new Castlevania content is integrated into the existing biomes, so you’ll have to find the entrances. We say entrances, plural, because the content is spread across at least two separate runs.