Tag: developing
Amazon is developing a Warhammer show starring Henry Cavill
Tallaght Hospital is developing an app to support pancreatitis patients
The app is designed to help medical staff care for patients in their homes and communities, boosting the goal of becoming a ‘hospital without walls’.
Read more: Tallaght Hospital is developing an app to support pancreatitis patients
Lexus is developing a “manual transmission” to make EVs more engaging to drive
Microsoft acquires startup developing high-speed cables for transmitting data
Microsoft today announced that it acquired Lumenisity, a U.K.-based startup developing “hollow core fiber (HCF)” technologies primarily for data centers and ISPs. Microsoft says that the purchase, the terms of which weren’t disclosed, will “expand [its] ability to further optimize its global cloud infrastructure” and “serve Microsoft’s cloud platform and services customers with strict latency […]
Microsoft acquires startup developing high-speed cables for transmitting data by Kyle Wiggers originally published on TechCrunch
Amazon and Steph Curry Developing ‘ToeJam & Earl’ Movie of Sega Genesis Fame – CNET
Netflix are developing a ‘AAA’ PC game with no microtransactions
Not content with your telly or your tablet, Netflix has begun making moves on your PC. The streaming giant is recruiting people to work on “a brand-new AAA PC game”, seeking those with knowledge of Unreal Engine and “experience with FPS and/or third person shooter games”. The ad for their lead engineer specifically refers to the game as a third-person action RPG.
The new hires will join former Overwatch executive producer Chacko Sonny, team lead at the newly formed Netflix Games Studio. Who knows if they’ll make anything good, but at least it’ll probably come free with your ‘flix.
Single mum terrified for son, 3, after ‘developing asthma from mouldy home’
COP27 conference approves historic climate damage fund for developing nations
Following two weeks of negotiations that felt doomed to go nowhere, the COP27 climate conference delivered a breakthrough deal to help developing nations cope with the often catastrophic effects of climate change. The Washington Post reports dignitaries agreed to create a “loss and damage fund” in the early hours of Sunday morning after two extra days of negotiations. The Alliance of Small Island States, an organization that includes countries whose very existence is threatened by climate change, called the agreement “historic.” However, as with the Glasgow Climate Pact that came out of last year’s COP26 conference, the consensus is that COP27 failed to deliver the action that is desperately needed to meet the demands of the current moment.
For one, the conference failed to see nations agree to new and stronger commitments to reduce their carbon emissions. According to The Post, China and Saudi Arabia were strongly against language calling for a phaseout of all fossil fuels, as were many African nations. Alok Sharma, the chair of COP26, said (via Phys.org) a clause on energy was “weakened, in the final minutes.”
The conference also left many of the most important details related to the loss and damage fund to be sorted out by a committee that will need to answer some difficult questions in the coming months. Among the issues that need to be decided on is how much the United States, historically the greatest emitter of greenhouse emissions globally, should pay out to vulnerable countries. The conference also ended without a clear commitment from China to pay into the fund.
The committee now has a year to draft recommendations for next year’s climate meeting in Dubai. UN Secretary-General António Guterres said governments took “an important step towards justice,” but fell short in pushing for the commitments that would ultimately protect the world’s most vulnerable people from the worst effects of climate change. “Our planet is still in the emergency room,” Guterres said. “We need to drastically reduce emissions now and this is an issue this COP did not address.”
Video games are good for a developing brain, study shows
Huge news for the kids who grew up gaming: There are some cognitive benefits associated with children who play video games.
Children who played video games showed “enhanced cognitive performance” in comparison to children who did not play video games, according to a new study in the Journal of the American Medical Association (JAMA), a peer-reviewed medical journal published by the American Medical Association. Researchers studied 2,217 children and found that there were “blood oxygen level-dependent signal differences” associated with video gaming in regions of the brain that relate to tasks during inhibition control and working memory.
“These findings suggest that video gaming may be associated with improved cognitive abilities involving response inhibition and working memory and with alterations in underlying cortical pathways,” the research stated.
This isn’t the first study connecting cognitive analysis to children who play video games. Plenty of research has previously linked video gaming to increases in aggressive behavior in kids. But, after accounting for variables like prior aggression, studies have been pretty mixed; some say video games are good for kids, others, not so much.
“This study adds to our growing understanding of the associations between playing video games and brain development,” NIDA Director Nora Volkow told the National Institutes of Health of this study. “Numerous studies have linked video gaming to behavior and mental health problems. This study suggests that there may also be cognitive benefits associated with this popular pastime, which are worthy of further investigation.”