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This comes via Damian Kocurek, creative director at Anshar Studios, the studio handling the remake in collaboration with Bloober Team. He sat down to chat about the game with me at the tail end of GDC this week.
The game, a frankly impressive Unreal Engine 5 remake of both Layers of Fear 1 and 2 (with some brand new content as well) has received slight changes to minor parts of the game. Yes, this includes the baby wipeout, which was removed as it “doesn’t fit with what we are trying to do in that particular part of the game.”