The success of Baldur’s Gate 3 is a double-edged sword for other CRPGs launching in its wake. On the one hand, there’s arguably a hungry new audience for such games; on the other, you’re going up against one of the best RPGs ever made. Expectations are high, but Tiny Trinket Games’ co-founder Stefan Nitescu remains unfazed as his three-strong team prepare to release Zoria: Age Of Shattering on March 7th. Zoria is carving an altogether different path through the RPG landscape, fusing isometric exploration with XCOM-like combat and 50 playable characters who are more like unit classes than personalities. The latter is a decision that comes with its own “repercussions”, says Nitescu, but he’s confident that it will help Zoria stand apart, with character abilities being unusually central to exploration.