That includes Dynasty Warriors developer, Omega Force, and publisher Electronic Arts (and its more experimental EA Originals imprint). The developer, of course, is no stranger to the genre: 10 years ago, it released the doomed PSP/PS Vita series Toukiden: The Age of Demons – a game that played well enough and did a lot right, but could never find an audience amongst the minute number of people that actually bothered buying a Vita in the West.
But now, a decade later, the developer is emerging from the Dynasty Warriors salt mines once again to take on one of the strongest brands in gaming: Monster Hunter. Ask anyone that likes the Capcom series, and they’ll probably tell you that it’s nigh-perfect as it is – in gameplay, in world-building, in combat, and more recently in quality of life, Monster Hunter as a series gets nearly everything right. Nearly.